Thanks for the fast patch. And tf_overtime_nag should default to 1, tbh.

Best cvar ever.


On Fri, 2009-08-14 at 17:03 -0700, Jason Ruymen wrote:
> A required update for Team Fortress 2 and Day of Defeat: Source* is now 
> available.  Please run hldsupdatetool to receive the update.  The specific 
> changes include:
> 
> Team Fortress 2
>  - Fixed "r_rootlod" being marked as a cheat, which prevented it from being 
> changed and caused a significant performance loss for some GPUs.
>  - Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are 
> ready to deploy an ÜberCharge."
>  - Fixed Announcer overtime bug on KOTH servers using mp_timelimit.
>       - Due to many requests, added server ConVar "tf_overtime_nag". When set 
> to 1, it keeps the broken announcer behavior.
>  - Fixed tournament stopwatch not displaying the time in the HUD.
>  - Fixed a bug with cloak meter regen and drain rates.
>  - Fixed Spies not being able to go invis while reloading.
>  - Fixed pipebombs sticking to saw blades.
>  - Fixed weapons not being hidden properly during loser state anims.
>  - Fixed a case where radius damage didn't reduce damage to self.
>       - Fixes Demomen taking too much damage from their pipebombs.
>  - Fixed a case where items would never show up in the backpack, even though 
> they were available to equip.
>  - Fixed a case where items weren't being validated properly in class loadout 
> slots.
> 
> Community requests:
>  - Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode.
>  - Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 
> capture.
> 
> * The Day of Defeat: Source update is required due to engine changes.
> 
> Jason
> 
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