I just updated and I'm still crashing. srcds.exe won't even stay up through the full startup. I wish I could see what it says when it closes..
-Matt On Mon, Aug 17, 2009 at 8:13 PM, James McKenna <[email protected]> wrote: > How long does it take to crash? My TF2 is running hoodoo right now 32/32 > players... no crashing yet. > > On Mon, Aug 17, 2009 at 5:55 PM, David J. Ulbrich < > [email protected] > > wrote: > > > Well still crashing on Hoodoo even WITHOUT Sourcemod. > > > > -------------------------------------------------- > > From: "David J. Ulbrich" <[email protected]> > > Sent: Monday, August 17, 2009 7:46 PM > > To: <[email protected]>; <[email protected]>; > > <[email protected]> > > Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed > > > > > Well I have crashed 3 times since the update so now I have renamed my > > > Sourcemod folder to see if that fixes the issue. > > > > > > -------------------------------------------------- > > > From: "Jason Ruymen" <[email protected]> > > > Sent: Monday, August 17, 2009 7:21 PM > > > To: <[email protected]>; <[email protected] > >; > > > <[email protected]> > > > Subject: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed > > > > > >> The required updates for Team Fortress 2 and Day of Defeat: Source are > > >> now > > >> available. Please run hldsupdatetool to receive them. The specific > > >> changes include: > > >> > > >> Day of Defeat: Source > > >> - Fixed an engine crash. > > >> > > >> Team Fortress 2 > > >> - Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson: > > >> - "Added a balcony at 2-1 that I've rotated and cleaned up so > > >> it's a much better point, it attracts less sentry spam but is still > > >> holdable. 2-2 has a bit more breathing room and the one way route > > between > > >> BLU/RED spawn in stage 3 has gone and in its place some stairs up to > the > > >> second level accessible from BLU's side." > > >> - Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time > for > > >> capturing the intelligence (0 to disable it) > > >> - Added "tf_arena_first_blood" ConVar to toggle the first blood > > feature > > >> in Arena mode (0 to disable it) > > >> - Added missing snowpuff particles for DX8 players > > >> - Fixed rocket jumping > > >> - Fixed sticky bomb attachment to props. They will now only ignore > the > > >> saws in sawmill > > >> - Fixed Scouts going into reference pose in double jumps. > > >> - Fixed the Ubersaw not displaying team colors > > >> - Fixed Spies disguised as RED Scouts not cloaking properly > > >> - Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF > > game > > >> mode > > >> > > >> Jason > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

