As far as I have seen and understand it, it happens on our start map. The 
next log file is with players and a different map. So, I would say, this 
happens when a lobby catched the server for gaming and it restarts the 
server with the new settings from the lobby.



>I looked at my log archives going back two months, and this didn't happen
> one time. Looking at my logs, each restart appears to be associated with a
> zero byte log file, indicating a server abnormal termination (I didn't
> notice that yesterday). It started doing this at 11:02am yesterday. It did
> it about 30 times over the following two hours, and then the frequency
> slowed down until the last restart occurred at about 6:00 pm. Total
> "restarts" is about 100. And it hasn't done it since. At the peak it was
> every 30 seconds. After a couple hours it slowed down to a couple of times
> an hour before eventually stopping.
>
> In the middle of all of this, without changing anything, I closed the port
> in my router, started server. Server sat there and didn't restart. Open 
> port
> in router. Restart cycle resumes.
>
> Some script kiddie with a crash exploit gets my vote as most probably 
> cause.
> First runner up is cosmic rays or sunspot cycles. Idk what else to
> think....after this stopped, peeps joined the server and I had non-stop
> traffic the rest of the evening. At 2am the last player quits, and the
> server has been idle since - no crashes, no restarts.
>
>
> ----- Original Message ----- 
> From: "Ronny Schedel" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]>
> Sent: Tuesday, October 06, 2009 11:37 PM
> Subject: Re: [hlds] L4D Crash exploit?
>
>
>>
>> This is a normal behaviour. I have checked old log files from April 2009
>> and
>> they exist too. The log files are 4 kb and shows the server starting and
>> immediatly quitting.
>>
>>
>>> Is there a L4D crash exploit going around? I'm watching my server, which
>>> normally runs for days without crashing, crash/restart every couple of
>>> minutes. The last few lines in the log file is:
>>>
>>> L 10/06/2009 - 15:09:49: Preventing spawning
>>> L 10/06/2009 - 15:09:49: server_message: "quit"
>>> L 10/06/2009 - 15:09:49: Log file closed
>>>
>>> This happens every couple of minutes. I don't see anything in the
>>> console,
>>> it just quits. It started doing this about 4.5 hours ago, and it's done
>>> it
>>> about 40 times since then. It leaves a log file of exactly 1272 bytes.
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>>
>>
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>
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