its not just L4D it does it in tf2 also, it happens after a few people join it happened on several maps and they were abrupt terminations so no log file :(
if searching around to see how its done so far nothing though Mike On Wed, Oct 7, 2009 at 1:13 PM, Ronny Schedel <[email protected]> wrote: > > As far as I have seen and understand it, it happens on our start map. The > next log file is with players and a different map. So, I would say, this > happens when a lobby catched the server for gaming and it restarts the > server with the new settings from the lobby. > > > > >I looked at my log archives going back two months, and this didn't happen > > one time. Looking at my logs, each restart appears to be associated with > a > > zero byte log file, indicating a server abnormal termination (I didn't > > notice that yesterday). It started doing this at 11:02am yesterday. It > did > > it about 30 times over the following two hours, and then the frequency > > slowed down until the last restart occurred at about 6:00 pm. Total > > "restarts" is about 100. And it hasn't done it since. At the peak it was > > every 30 seconds. After a couple hours it slowed down to a couple of > times > > an hour before eventually stopping. > > > > In the middle of all of this, without changing anything, I closed the > port > > in my router, started server. Server sat there and didn't restart. Open > > port > > in router. Restart cycle resumes. > > > > Some script kiddie with a crash exploit gets my vote as most probably > > cause. > > First runner up is cosmic rays or sunspot cycles. Idk what else to > > think....after this stopped, peeps joined the server and I had non-stop > > traffic the rest of the evening. At 2am the last player quits, and the > > server has been idle since - no crashes, no restarts. > > > > > > ----- Original Message ----- > > From: "Ronny Schedel" <[email protected]> > > To: "Half-Life dedicated Win32 server mailing list" > > <[email protected]> > > Sent: Tuesday, October 06, 2009 11:37 PM > > Subject: Re: [hlds] L4D Crash exploit? > > > > > >> > >> This is a normal behaviour. I have checked old log files from April 2009 > >> and > >> they exist too. The log files are 4 kb and shows the server starting and > >> immediatly quitting. > >> > >> > >>> Is there a L4D crash exploit going around? I'm watching my server, > which > >>> normally runs for days without crashing, crash/restart every couple of > >>> minutes. The last few lines in the log file is: > >>> > >>> L 10/06/2009 - 15:09:49: Preventing spawning > >>> L 10/06/2009 - 15:09:49: server_message: "quit" > >>> L 10/06/2009 - 15:09:49: Log file closed > >>> > >>> This happens every couple of minutes. I don't see anything in the > >>> console, > >>> it just quits. It started doing this about 4.5 hours ago, and it's done > >>> it > >>> about 40 times since then. It leaves a log file of exactly 1272 bytes. > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

