I know... I said that, lol. On Fri, Oct 23, 2009 at 9:24 PM, Jeff Sugar <[email protected]> wrote: > Hes talking about cilentside preloads. > > On Fri, Oct 23, 2009 at 7:18 PM, Matthew Gottlieb < > [email protected]> wrote: > >> I'm not seeing any changes on the hldsupdatetool list >> >> On Fri, Oct 23, 2009 at 9:12 PM, msleeper <[email protected]> >> wrote: >> > Confirmed, restart steam if the demo isn't in your game list. Hey what >> > do you know. >> > >> > >> > On Fri, 2009-10-23 at 21:08 -0500, Matthew Gottlieb wrote: >> >> I'm told that the demo is preloading now. I have yet to preorder l4d2 >> >> so I can't confirm. >> >> >> >> >> >> On Fri, Oct 23, 2009 at 8:34 PM, msleeper <[email protected]> >> wrote: >> >> > Just because Gamestop is handing out the demo, that doesn't mean >> squat. >> >> > Look at Borderlands - they handed out that game and it won't unlock >> >> > until the 26th. >> >> > >> >> > Anyway - I imagine that we'll get our fair share of bug fixes and >> >> > updates for the demo. I more or less agree with your assumption on the >> >> > tag and the cross-game serving. At least I really hope we will be able >> >> > to do something like that, I really do not want to split up my game >> >> > servers for 2 games that are fairly similar. >> >> > >> >> > I don't think we could preload the demo, but we did preload the actual >> >> > game. >> >> > >> >> > >> >> > On Fri, 2009-10-23 at 18:29 -0700, Jonah Hirsch wrote: >> >> >> Well first of all it's *4* days to the demo release. :P >> >> >> If this is *JUST *like the L4D demo, we'll get the server files the >> day >> >> >> before, but who knows, we could get it a little sooner, although it's >> >> >> getting close. >> >> >> >> >> >> I'm sure the demo won't need as many little patches as the L4D demo >> did (I >> >> >> hope), so it should go nice and smooth. >> >> >> >> >> >> Also I'm really curious about the "g:l4d1" tag too. Here's my best >> >> >> hypothesis: >> >> >> >> >> >> L4D2 will be backwards compatible with L4D. You will be able to play >> the L4D >> >> >> campaigns natively in L4D2. (Possibly, an update to L4D would be >> released >> >> >> that supports cross-game support, so people with L4D2 can play with >> people >> >> >> who only have L4D). I'd guess that you could set up L4D2 servers, and >> the >> >> >> "g:l4d1/g:l4d2" tag would tell the server whether to switch between >> >> >> l4d1/l4d2. This would also confirm an update coming to L4D that would >> make >> >> >> it supported by L4D2 servers. >> >> >> >> >> >> Anyway, I'd also like some official word on this, but since today is >> Friday, >> >> >> I wouldn't expect anything until Monday, and hopefully NOT Tuesday >> since the >> >> >> demo is supposed to be released then. >> >> >> >> >> >> Does anyone remember if we could preload the L4D demo? That'd give >> some >> >> >> insight into if we might be able to preload this one. >> >> >> >> >> >> Jonah Hirsch >> >> >> ----------------------- >> >> >> >> >> >> >> >> >> On Fri, Oct 23, 2009 at 5:27 PM, MONDO <[email protected]> wrote: >> >> >> >> >> >> > Agreed. We'd like to get things running so our communities have a >> place to >> >> >> > play as soon as the demo opens up. >> >> >> > >> >> >> > On Fri, Oct 23, 2009 at 8:20 PM, msleeper < >> [email protected] >> >> >> > >wrote: >> >> >> > >> >> >> > > So here we are, a week or two out from the L4D2 demo release. I >> wonder >> >> >> > > if we can get any sort of heads up on what to expect for this. >> >> >> > > >> >> >> > > The big question I think most of us have is - Are the servers >> going to >> >> >> > > be backwards compatible with L4D1, or will we have to run L4D1 >> and/or >> >> >> > > L4D2 servers? As someone mentioned a while ago, a new tag showed >> up in >> >> >> > > sv_tags which seems to indicate that we may only have 1 server >> running >> >> >> > > for both games, but some confirmation or denial on this would be >> great. >> >> >> > > >> >> >> > > I am going to guess that we are going to get the server files a >> bit in >> >> >> > > advance like we did the last go around. Are forked servers still >> in >> >> >> > > play? I would hope so, they are awesome. >> >> >> > > >> >> >> > > Are there any new cvars we should know about before hand, stuff >> like the >> >> >> > > Steamgroups? >> >> >> > > >> >> >> > > >> >> >> > > _______________________________________________ >> >> >> > > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >> > > please visit: >> >> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > >> >> >> > _______________________________________________ >> >> >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> >> >> > please visit: >> >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > >> >> >> _______________________________________________ >> >> >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > >> >> > >> >> > _______________________________________________ >> >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

