John,

Thanks for being responsive to your community.  I'm setting up another 
20+ servers right now.  Hope it helps some for the free weekend.

Noel




John Gibson wrote:
> Good point Steve, if you've got suggestions for what you'd like to see for
> this please let me know offline of HLDS. 
>
> Cheers,
>
> John Gibson
> President
> Tripwire Interactive LLC
> www.tripwireinteractive.com
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Steven Sumichrast
> Sent: Thursday, October 22, 2009 10:10 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Required Killing Floor Update/Content Pack Released
>
> Yeah, thanks for the info.
>
> Also: congrats are in order I guess.  I put my new servers up this
> week, only 5 instances.  All five have been full constantly since
> being up though.  I just added three more on the VM and all of them
> filled up instantly.  Now if only I had something better in game to
> advertise my community than the MOTD which isn't visible because of
> the perk selections screen...
>
> That's probably the biggest irk I've got with the game right now,
> John.  I enjoy hosting the servers, the game is fun.  But I really
> wish I had some way to get the community name into the players faces.
> If I'm going to host servers I'd like people to at least know who's
> hosting them.  Not a huge problem, but would be nice...
>
> Thanks for the update!
>
> On Thu, Oct 22, 2009 at 3:46 PM, msleeper <[email protected]>
> wrote:
>   
>> Thanks for the info John.
>>
>>
>> On Thu, 2009-10-22 at 16:43 -0400, John Gibson wrote:
>>     
>>> A required update for Killing Floor has been released. All servers must
>>> update to remain compatible with the public build. This update includes
>>>       
> the
>   
>>> huge free "Level Up" content pack as well as many bug fixes. We are
>>>       
> running
>   
>>> a free weekend from now until Sunday, and could use extra servers if
>>>       
> anyone
>   
>>> wants to run some. Might be a good time for server hosting companies to
>>>       
> put
>   
>>> up some servers and get attention for their company (hint hint).
>>>
>>>
>>>
>>> Changelog.
>>>
>>>
>>>
>>> - Added an all new fireball projectile launching specimen called the
>>>       
> Husk.
>   
>>>
>>> - Added a new Perk called Demolitions.  This Perk's new weapons are the
>>>
>>> Pipe Bomb, M79 Grenade Launcher, and M32 Grenade Launcher.
>>>
>>>
>>>
>>> - Added new weapons for existing Perk:
>>>
>>>   Support: AA12 Automatic Shotgun
>>>
>>>   Sharpshooter: M14 EBR Semit Automatic Sniper rifle(With Laser Sight)
>>>
>>>   Commando: SCAR Automatic Rifle
>>>
>>>   Medic: MP7M Modified Sub-machine Gun(with Alt-Fire Heal Dart)
>>>
>>>
>>>
>>> - Added 3 New Maps: KF-Bedlam, KF-Wyre, and KF-Waterworks(the Grindhouse
>>>
>>> Wave 1 first place finisher)
>>>
>>>
>>>
>>> - Extended Perk Level to 6 with Gold Perk Icons to signify to others
>>>
>>> that you are Level 6. New perk levels included enhanced abilities for
>>>       
> each
>   
>>> perk.
>>>
>>>
>>>
>>> - Added 22 new Achievements focused on the new Perk, Maps, and Weapons.
>>>
>>>
>>>
>>> - Completely redone User Interface with a more user friendly Trader Menu
>>>
>>> design.
>>>
>>>
>>>
>>> - Implemented new Headshot system that improves headshot detection in
>>> network
>>>
>>> games. Additionally this system fixes Insta-Kill Decap on Fleshpound when
>>>
>>> attacking up close, and fixes the headshot detection issues on the
>>>       
> Scrake.
>   
>>>
>>> - Improved Healing tool functionality. Healing tool will no longer give
>>>
>>> "false positives" where the healing animation plays but no actual healing
>>>
>>> occured. Healing should be easier to perform as well.
>>>
>>>
>>>
>>> - Added ability to Repair Body Armor at Trader, with the additional
>>>
>>> ability to partially repair the armor when low on money.
>>>
>>>
>>>
>>> - Improved Collision Detection on players. Should allow you to shoot
>>>
>>> Zeds near other players where the old cylinder collision would not.
>>>
>>>
>>>
>>> - Tweaked Clot attack animations.
>>>
>>>
>>>
>>> - Fixed not being able to properly select your Perk in the Lobby Menu
>>>
>>> when you join a game during Trader Time.
>>>
>>>
>>>
>>> - Fixed 3rd Person Nade throwing animations not working online.
>>>
>>>
>>>
>>> - Fixed issues with the UPnP system implemented in version 1007. The
>>>
>>> UPNP system should now properly handle opening ports on many more
>>>
>>> routers. UPNP system is now asychronous so will no longer make the
>>>
>>> game appear to hitch if the UPNP system is active. Including a new
>>>
>>> INI setting for disabling UPnP support.
>>>
>>>
>>>
>>> - Fixed known exploits on all official maps(KF-BioticsLab, KF-Farm,
>>>
>>> KF-Foundry, KF-Manor, KF-Offices, and KF-WestLondon).
>>>
>>>
>>>
>>> John Gibson
>>>
>>> President
>>>
>>> Tripwire Interactive LLC
>>>
>>> www.tripwireinteractive.com
>>>
>>>
>>>
>>> _______________________________________________
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>>>       
> please visit:
>   
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>>>       
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