John, Thanks for being responsive to your community. I'm setting up another 20+ servers right now. Hope it helps some for the free weekend.
Noel John Gibson wrote: > Good point Steve, if you've got suggestions for what you'd like to see for > this please let me know offline of HLDS. > > Cheers, > > John Gibson > President > Tripwire Interactive LLC > www.tripwireinteractive.com > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Steven Sumichrast > Sent: Thursday, October 22, 2009 10:10 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Required Killing Floor Update/Content Pack Released > > Yeah, thanks for the info. > > Also: congrats are in order I guess. I put my new servers up this > week, only 5 instances. All five have been full constantly since > being up though. I just added three more on the VM and all of them > filled up instantly. Now if only I had something better in game to > advertise my community than the MOTD which isn't visible because of > the perk selections screen... > > That's probably the biggest irk I've got with the game right now, > John. I enjoy hosting the servers, the game is fun. But I really > wish I had some way to get the community name into the players faces. > If I'm going to host servers I'd like people to at least know who's > hosting them. Not a huge problem, but would be nice... > > Thanks for the update! > > On Thu, Oct 22, 2009 at 3:46 PM, msleeper <[email protected]> > wrote: > >> Thanks for the info John. >> >> >> On Thu, 2009-10-22 at 16:43 -0400, John Gibson wrote: >> >>> A required update for Killing Floor has been released. All servers must >>> update to remain compatible with the public build. This update includes >>> > the > >>> huge free "Level Up" content pack as well as many bug fixes. We are >>> > running > >>> a free weekend from now until Sunday, and could use extra servers if >>> > anyone > >>> wants to run some. Might be a good time for server hosting companies to >>> > put > >>> up some servers and get attention for their company (hint hint). >>> >>> >>> >>> Changelog. >>> >>> >>> >>> - Added an all new fireball projectile launching specimen called the >>> > Husk. > >>> >>> - Added a new Perk called Demolitions. This Perk's new weapons are the >>> >>> Pipe Bomb, M79 Grenade Launcher, and M32 Grenade Launcher. >>> >>> >>> >>> - Added new weapons for existing Perk: >>> >>> Support: AA12 Automatic Shotgun >>> >>> Sharpshooter: M14 EBR Semit Automatic Sniper rifle(With Laser Sight) >>> >>> Commando: SCAR Automatic Rifle >>> >>> Medic: MP7M Modified Sub-machine Gun(with Alt-Fire Heal Dart) >>> >>> >>> >>> - Added 3 New Maps: KF-Bedlam, KF-Wyre, and KF-Waterworks(the Grindhouse >>> >>> Wave 1 first place finisher) >>> >>> >>> >>> - Extended Perk Level to 6 with Gold Perk Icons to signify to others >>> >>> that you are Level 6. New perk levels included enhanced abilities for >>> > each > >>> perk. >>> >>> >>> >>> - Added 22 new Achievements focused on the new Perk, Maps, and Weapons. >>> >>> >>> >>> - Completely redone User Interface with a more user friendly Trader Menu >>> >>> design. >>> >>> >>> >>> - Implemented new Headshot system that improves headshot detection in >>> network >>> >>> games. Additionally this system fixes Insta-Kill Decap on Fleshpound when >>> >>> attacking up close, and fixes the headshot detection issues on the >>> > Scrake. > >>> >>> - Improved Healing tool functionality. Healing tool will no longer give >>> >>> "false positives" where the healing animation plays but no actual healing >>> >>> occured. Healing should be easier to perform as well. >>> >>> >>> >>> - Added ability to Repair Body Armor at Trader, with the additional >>> >>> ability to partially repair the armor when low on money. >>> >>> >>> >>> - Improved Collision Detection on players. Should allow you to shoot >>> >>> Zeds near other players where the old cylinder collision would not. >>> >>> >>> >>> - Tweaked Clot attack animations. >>> >>> >>> >>> - Fixed not being able to properly select your Perk in the Lobby Menu >>> >>> when you join a game during Trader Time. >>> >>> >>> >>> - Fixed 3rd Person Nade throwing animations not working online. >>> >>> >>> >>> - Fixed issues with the UPnP system implemented in version 1007. The >>> >>> UPNP system should now properly handle opening ports on many more >>> >>> routers. UPNP system is now asychronous so will no longer make the >>> >>> game appear to hitch if the UPNP system is active. Including a new >>> >>> INI setting for disabling UPnP support. >>> >>> >>> >>> - Fixed known exploits on all official maps(KF-BioticsLab, KF-Farm, >>> >>> KF-Foundry, KF-Manor, KF-Offices, and KF-WestLondon). >>> >>> >>> >>> John Gibson >>> >>> President >>> >>> Tripwire Interactive LLC >>> >>> www.tripwireinteractive.com >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

