I'm going to make the assumption that when searching for "Best Available
Dedicated Server" from a Lobby that it looks at your Steam Group servers
first, which actually might explain a lot of why I keep getting the same
servers with bad pings.  Guess I'll be leaving the official Left 4 Dead 2
Steam community so it stops going for the servers people have attached to
that group.

On Fri, Nov 20, 2009 at 3:50 PM, shoskins73 <[email protected]> wrote:

> "you can't just join any server and start playing."
>
> Actually, yes you can, it's called Quick Play and is in the UI for all game
> modes.  This is no different than selecting a server from a browser list
> (CSS/TF2)...except for one small thing, you don't get to choose which server
> you are actually joining.  You can also join a game in progress from the
> Game Mode screens, but you can't see ping, who is currently playing, etc,
> etc.
>
> The system as it is now, is really flawed.  Has been since they started it
> in L4D.  Removing the ability for people to choose the server, see the
> status of said server before joining and then not including a UI function in
> the Lobby for joining a specific server is a step backwards.  Almost as bad
> as MW2 not having dedicated servers at all.
>
>
>
> On Fri, Nov 20, 2009 at 3:34 PM, msleeper <[email protected]>wrote:
>
>> This seems like a lot of user error then since all of that stuff works
>> for everyone else, or at least works as much as it is supposed to. Why
>> doesn't search key work for you? You should investigate that. Why can't
>> you "actually connect" to the server? That also seems like something
>> that should be important to figure out.
>>
>> The search key and force dedicated servers lets you, as lobby leader,
>> specify what servers you want to preference to. If the servers are full
>> then you'll go to another server, just like you normally would.
>>
>> I don't get what you're not understanding. "I should have the direct
>> option of choosing a server (mine and my favorites) as well as the
>> option of being matched to one." That's exactly what search key and/or
>> force dedicated servers does. You specify a server to use, and if it is
>> free then you go to it. Your little list of complains all work with
>> minimal effort, except the first one which doesn't really make sense
>> with the type of environment in L4D/L4D2.
>>
>> This isn't TF2 or CSS, you can't just join any server and start playing.
>> If you want to do that, then remove your server from the lobby system
>> and connect directly via IP. If you want to use a lobby, then use some
>> combination of the many server CVARs to make it possible. You can't have
>> it both ways, they conflict how eachother work.
>>
>>
>>
>
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