Hopefully tomorrow early, well TODAY..  

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Friday, December 18, 2009 1:15 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Available

I sent a dump to robin and he said he will be able to prevent the crash. I
assume that means we will have a fix next patch.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm
Sent: Thursday, December 17, 2009 9:52 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Available

same here, too

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don Williams
Sent: Friday, December 18, 2009 6:45 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

I started to notice that too.. No mods or anything on a 8v8 server on  
map changes.

Sent from my iPhone

On Dec 18, 2009, at 12:39 AM, Drew LaPour <drew.lap...@gmail.com> wrote:

> Doesn't seem to be entirely SM. I have verified game files and still  
> am
> getting random crashed on a vanilla server. :-/
>
> On Thu, Dec 17, 2009 at 10:39 PM, Don Williams <d...@precdata.com>  
> wrote:
>
>> Yeah, SM just needs updating.. For now I disabled it and all is  
>> well..
>> I'll
>> check tomorrow for a new snapshot!
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of  
>> DontWannaName!
>> Sent: Thursday, December 17, 2009 11:35 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>
>> Sadly, SM is still going to crash without any plugins or  
>> extensions.But you
>> can prologue it without running any!
>>
>> On Thu, Dec 17, 2009 at 8:31 PM, Spencer 'voogru' MacDonald <
>> voo...@voogru.com> wrote:
>>
>>> Whenever an update happens you should disable all plug-ins. Run the
>> server
>>> for an hour (no crashes), then turn plug-ins on one at a time.
>>>
>>> When we get big updates, this is what happens. Plug-ins need  
>>> updating.
>>>
>>> - voogru.
>>>
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Lyons
>>> Sent: Thursday, December 17, 2009 10:36 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>>
>>> On 18/12/2009, at 1:55 PM, Shizzle Nizzle wrote:
>>>
>>>> yea ours seem to crash on the map changes aswell.
>>>
>>> Same, just changed one of mine to gorge and came back to it 2mins  
>>> later
>> and
>>> its back on its start up map dustbowl.
>>>
>>> No dump file though.
>>>
>>> --
>>> Matt Lyons
>>> Content Administrator, games.on.net
>>> Email: m...@games.on.net
>>> Web: http://games.on.net
>>> "In theory, there is no difference between theory and practice; In
>>> practice,
>>> there is."
>>>
>>>
>>>
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