Hello,

i have many times sended crash dumps (gdb back traces) and nobody have 
interested it!

I have runned vanilla CS:S Server only with bots! And all servers crashes 
all 24 hours maximum!
So CS:S is buggy and nobody interested it!

So dont say thats plugins! Sure, a plugin CAN couse a crash! But the HL2 
Engine have enough own crashe bugs!

With friendly Regards from germany

Ratman2000

----- Original Message ----- 
From: "Mike Kurfis" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Tuesday, December 22, 2009 8:20 PM
Subject: Re: [hlds] Server crashing....


>I followed the link that Tony Paloma provided above:
>
> "If you don't have Visual Studio, you can try minidumpview:
> http://www.debuginfo.com/tools/minidumpview.html";
>
> Doesn't seem to be any way to introduce any specific symbol files into the
> mix there. Like I said, it's probably time to get VS anyway.
>
> On Tue, Dec 22, 2009 at 11:06 AM, Spencer 'voogru' MacDonald <
> [email protected]> wrote:
>
>> Sometimes a plug-in can cause a crash and not have anything in the stack
>> trace.
>>
>> So it's not a sure thing.
>>
>> But where did you get the symbols for the engine.dll?
>>
>> - voogru
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Saul Rennison
>> Sent: Tuesday, December 22, 2009 8:43 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Server crashing....
>>
>> For example:
>> http://screencast.com/t/MzRjYWViMD
>>
>> Thanks,
>> - Saul.
>>
>>
>> 2009/12/22 DontWannaName! <[email protected]>
>>
>> > If the first dll listed in the call stack shows SM then its a plugin. 
>> > If
>> > its
>> > a server.dll only then its Valve. If its both then check SM and file a
>> bug,
>> >
>> > On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis <[email protected]> wrote:
>> >
>> > > When you say 'top of the stack', do you mean the first thing in the
>> > > 'exception information'?
>> > >
>> > > On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma 
>> > > <[email protected]
>> > > >wrote:
>> > >
>> > > > If you have Visual Studio, you can open it with that and get a 
>> > > > stack
>> > > trace.
>> > > > You'll only see DLL names though since you don't have the debug 
>> > > > info.
>> > > >
>> > > > If you don't have Visual Studio, you can try minidumpview:
>> > > > http://www.debuginfo.com/tools/minidumpview.html
>> > > >
>> > > > If sourcemod or something not from Valve is on the top of the 
>> > > > stack,
>> > it's
>> > > > definitely a plugin problem.
>> > > >
>> > > > -----Original Message-----
>> > > > From: [email protected]
>> > > > [mailto:[email protected]] On Behalf Of Attaul N
>> > > > Sent: Monday, December 21, 2009 10:36 AM
>> > > > To: [email protected]
>> > > > Subject: [hlds] Server crashing....
>> > > >
>> > > >
>> > > > How can i read crash files that end with .mdmp? My servers are
>> crashing
>> > > > every 2-3 hours sometimes more and everytime they crash they 
>> > > > generate
>> a
>> > > > file
>> > > > similar to  "Steam__273447__2009_12_21T5_18_51C21205187.mdmp" in 
>> > > > the
>> > > > orangebox folder. I am hosting these servers on a windows box. I
>> would
>> > > like
>> > > > to mention that these crashes did start right after the latest 
>> > > > update
>> > > from
>> > > > valve. I have looked at my plugins and server logs and everything
>> looks
>> > > > normal, nothing sticks out that might cause a crash... Any help 
>> > > > will
>> be
>> > > > appreciated....
>> > > > _________________________________________________________________
>> > > > Windows Live: Make it easier for your friends to see what you're up
>> to
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>> > > > please visit:
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>> > > >
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