http://en.wikipedia.org/wiki/Data_Execution_Prevention

On Wed, Dec 23, 2009 at 11:30 PM, Ratman2000 <[email protected]> wrote:

> Hello,
>
> i have an own GSP so i notice many crashes per day!
> It occures faster when you use bots! And now, i dont like to turn any
> option
> off
> becouse its an GameServer Function... Its the same when you say: The AWP
> crashes the server, so turn it off..
> But its part of the game, so i like to play the game with all the
> funktions... So when DEP forces the crash, than
> valve has to fix it! I dont do it my self becouse its part of the game!
>
> You know what i mean?
>
> With friendly Regards
>
> Ratman2000
>
> ----- Original Message -----
> From: "Christoffer Pedersen" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]>
> Sent: Wednesday, December 23, 2009 12:47 PM
> Subject: Re: [hlds] Server crashing....
>
>
> > Is it the mdmp files or the results from the files? You could at least
> > try to figure out yourself about how to read those files. Read the
> > earlier answers, theres instructions for how to read them. Sometimes
> > you cant expect other people to do the things for you, you will have
> > to do it by yourself. People may not have time for it (maybe real lige
> > stuff, or running their own GSP like i do). You are saying that its
> > only containing bots.. Do you have DEP turned off?
> >
> > Best regards
> >
> > Christoffer Pedersen
> >
> > On 23/12/2009, at 12.28, "Ratman2000" <[email protected]> wrote:
> >
> >> Hello,
> >>
> >> i have many times sended crash dumps (gdb back traces) and nobody have
> >> interested it!
> >>
> >> I have runned vanilla CS:S Server only with bots! And all servers
> >> crashes
> >> all 24 hours maximum!
> >> So CS:S is buggy and nobody interested it!
> >>
> >> So dont say thats plugins! Sure, a plugin CAN couse a crash! But the
> >> HL2
> >> Engine have enough own crashe bugs!
> >>
> >> With friendly Regards from germany
> >>
> >> Ratman2000
> >>
> >> ----- Original Message -----
> >> From: "Mike Kurfis" <[email protected]>
> >> To: "Half-Life dedicated Win32 server mailing list"
> >> <[email protected]>
> >> Sent: Tuesday, December 22, 2009 8:20 PM
> >> Subject: Re: [hlds] Server crashing....
> >>
> >>
> >>> I followed the link that Tony Paloma provided above:
> >>>
> >>> "If you don't have Visual Studio, you can try minidumpview:
> >>> http://www.debuginfo.com/tools/minidumpview.html";
> >>>
> >>> Doesn't seem to be any way to introduce any specific symbol files
> >>> into the
> >>> mix there. Like I said, it's probably time to get VS anyway.
> >>>
> >>> On Tue, Dec 22, 2009 at 11:06 AM, Spencer 'voogru' MacDonald <
> >>> [email protected]> wrote:
> >>>
> >>>> Sometimes a plug-in can cause a crash and not have anything in the
> >>>> stack
> >>>> trace.
> >>>>
> >>>> So it's not a sure thing.
> >>>>
> >>>> But where did you get the symbols for the engine.dll?
> >>>>
> >>>> - voogru
> >>>>
> >>>> -----Original Message-----
> >>>> From: [email protected]
> >>>> [mailto:[email protected]] On Behalf Of Saul
> >>>> Rennison
> >>>> Sent: Tuesday, December 22, 2009 8:43 AM
> >>>> To: Half-Life dedicated Win32 server mailing list
> >>>> Subject: Re: [hlds] Server crashing....
> >>>>
> >>>> For example:
> >>>> http://screencast.com/t/MzRjYWViMD
> >>>>
> >>>> Thanks,
> >>>> - Saul.
> >>>>
> >>>>
> >>>> 2009/12/22 DontWannaName! <[email protected]>
> >>>>
> >>>>> If the first dll listed in the call stack shows SM then its a
> >>>>> plugin.
> >>>>> If
> >>>>> its
> >>>>> a server.dll only then its Valve. If its both then check SM and
> >>>>> file a
> >>>> bug,
> >>>>>
> >>>>> On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis <[email protected]>
> >>>>> wrote:
> >>>>>
> >>>>>> When you say 'top of the stack', do you mean the first thing in
> >>>>>> the
> >>>>>> 'exception information'?
> >>>>>>
> >>>>>> On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma
> >>>>>> <[email protected]
> >>>>>>> wrote:
> >>>>>>
> >>>>>>> If you have Visual Studio, you can open it with that and get a
> >>>>>>> stack
> >>>>>> trace.
> >>>>>>> You'll only see DLL names though since you don't have the debug
> >>>>>>> info.
> >>>>>>>
> >>>>>>> If you don't have Visual Studio, you can try minidumpview:
> >>>>>>> http://www.debuginfo.com/tools/minidumpview.html
> >>>>>>>
> >>>>>>> If sourcemod or something not from Valve is on the top of the
> >>>>>>> stack,
> >>>>> it's
> >>>>>>> definitely a plugin problem.
> >>>>>>>
> >>>>>>> -----Original Message-----
> >>>>>>> From: [email protected]
> >>>>>>> [mailto:[email protected]] On Behalf Of
> >>>>>>> Attaul N
> >>>>>>> Sent: Monday, December 21, 2009 10:36 AM
> >>>>>>> To: [email protected]
> >>>>>>> Subject: [hlds] Server crashing....
> >>>>>>>
> >>>>>>>
> >>>>>>> How can i read crash files that end with .mdmp? My servers are
> >>>> crashing
> >>>>>>> every 2-3 hours sometimes more and everytime they crash they
> >>>>>>> generate
> >>>> a
> >>>>>>> file
> >>>>>>> similar to  "Steam__273447__2009_12_21T5_18_51C21205187.mdmp" in
> >>>>>>> the
> >>>>>>> orangebox folder. I am hosting these servers on a windows box. I
> >>>> would
> >>>>>> like
> >>>>>>> to mention that these crashes did start right after the latest
> >>>>>>> update
> >>>>>> from
> >>>>>>> valve. I have looked at my plugins and server logs and everything
> >>>> looks
> >>>>>>> normal, nothing sticks out that might cause a crash... Any help
> >>>>>>> will
> >>>> be
> >>>>>>> appreciated....
> >>>>>>> _________________________________________________________________
> >>>>>>> Windows Live: Make it easier for your friends to see what
> >>>>>>> you're up
> >>>> to
> >>>>> on
> >>>>>>> Facebook.
> >>>>>>> http://go.microsoft.com/?linkid=9691816
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>>>>> please visit:
> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>>>>
> >>>>>>>
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> >>>>>>> please visit:
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> >>>>>>>
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> >>>>>> please visit:
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> >>>>>>
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> >>>
> >>
> >>
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> >
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> > please visit:
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> >
>
>
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