Map Change never fixes this problem. I always have to restart the server.

I'm wondering if there is a setting that can fix this?





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Sent: Saturday, January 02, 2010 2:00 PM
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Subject: hlds Digest, Vol 23, Issue 2

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Today's Topics:

   1. Re: [HLDS Problem] Ghost Players (msleeper)
   2. Re: [HLDS Problem] Ghost Players (DontWannaName!)


----------------------------------------------------------------------

Message: 1
Date: Fri, 01 Jan 2010 15:55:07 -0500
From: msleeper <[email protected]>
Subject: Re: [hlds] [HLDS Problem] Ghost Players
To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Message-ID: <[email protected]>
Content-Type: text/plain

I see this occasionally but almost never with a full server. The last
person or 2 on a server will sometimes ghost like you are saying. When
the server is empty and showing a couple ghost players, a map change
will always clear it out if you don't feel like doing a total reboot.


On Thu, 2009-12-31 at 01:36 -0600, Cc2iscooL wrote:
> I've noticed this issue occasionally in TF2, restarting the server seems
to
> fix the ghost player issue. I've only had it happen once so far.
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------------------------------

Message: 2
Date: Fri, 1 Jan 2010 20:37:12 -0800
From: "DontWannaName!" <[email protected]>
Subject: Re: [hlds] [HLDS Problem] Ghost Players
To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Message-ID:
        <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1

I get this too but only when there are a few players on, most easily noticed
on my private server. I'd hate for people to mistake them as fake clients
though. :/

On Fri, Jan 1, 2010 at 12:55 PM, msleeper
<[email protected]>wrote:

> I see this occasionally but almost never with a full server. The last
> person or 2 on a server will sometimes ghost like you are saying. When
> the server is empty and showing a couple ghost players, a map change
> will always clear it out if you don't feel like doing a total reboot.
>
>
> On Thu, 2009-12-31 at 01:36 -0600, Cc2iscooL wrote:
> > I've noticed this issue occasionally in TF2, restarting the server seems
> to
> > fix the ghost player issue. I've only had it happen once so far.
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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