I use hlsw and type status and look at the players list and see who 
isn't actually connected and use the rcon kick to kick them.


LGS wrote:
> Map Change never fixes this problem. I always have to restart the server.
>
> I'm wondering if there is a setting that can fix this?
>
>
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of
> [email protected]
> Sent: Saturday, January 02, 2010 2:00 PM
> To: [email protected]
> Subject: hlds Digest, Vol 23, Issue 2
>
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>    1. Re: [HLDS Problem] Ghost Players (msleeper)
>    2. Re: [HLDS Problem] Ghost Players (DontWannaName!)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 01 Jan 2010 15:55:07 -0500
> From: msleeper <[email protected]>
> Subject: Re: [hlds] [HLDS Problem] Ghost Players
> To: Half-Life dedicated Win32 server mailing list
>       <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain
>
> I see this occasionally but almost never with a full server. The last
> person or 2 on a server will sometimes ghost like you are saying. When
> the server is empty and showing a couple ghost players, a map change
> will always clear it out if you don't feel like doing a total reboot.
>
>
> On Thu, 2009-12-31 at 01:36 -0600, Cc2iscooL wrote:
>   
>> I've noticed this issue occasionally in TF2, restarting the server seems
>>     
> to
>   
>> fix the ghost player issue. I've only had it happen once so far.
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>
> ------------------------------
>
> Message: 2
> Date: Fri, 1 Jan 2010 20:37:12 -0800
> From: "DontWannaName!" <[email protected]>
> Subject: Re: [hlds] [HLDS Problem] Ghost Players
> To: Half-Life dedicated Win32 server mailing list
>       <[email protected]>
> Message-ID:
>       <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> I get this too but only when there are a few players on, most easily noticed
> on my private server. I'd hate for people to mistake them as fake clients
> though. :/
>
> On Fri, Jan 1, 2010 at 12:55 PM, msleeper
> <[email protected]>wrote:
>
>   
>> I see this occasionally but almost never with a full server. The last
>> person or 2 on a server will sometimes ghost like you are saying. When
>> the server is empty and showing a couple ghost players, a map change
>> will always clear it out if you don't feel like doing a total reboot.
>>
>>
>> On Thu, 2009-12-31 at 01:36 -0600, Cc2iscooL wrote:
>>     
>>> I've noticed this issue occasionally in TF2, restarting the server seems
>>>       
>> to
>>     
>>> fix the ghost player issue. I've only had it happen once so far.
>>> _______________________________________________
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>>>       
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> End of hlds Digest, Vol 23, Issue 2
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