I haven't seen this problem. It sounds like you have a plugin managing the
map rotation that has gotten all confused.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of In Hyuk Seo
Sent: Monday, January 11, 2010 3:52 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TF2] server reading mapcycle.txt backwards

Oops sorry pressed send by accident.
What's weird is nextmap is displayed correty on HLSW
and skip_next_map commands works also. It says the next map is skipped

but it actually isn't in the actual game. And it says nextmap is the map
we just played and it goes back to that map when the time runs out.
It is playing only 2 maps going back and forth unless I manually change the
map.
I restarted the server but it didn't do anything. I'm going to see if
deleting the map that we just added in mapcycle.txt fixes the problem.
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