no we only use sourcemod for map control. All I can think of what I did wrong was putting EVERY plugin into disabled folder and putting them back into plugins folder. Could this cause problems?
2010/1/11 Tony Paloma <[email protected]> > I haven't seen this problem. It sounds like you have a plugin managing the > map rotation that has gotten all confused. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of In Hyuk Seo > Sent: Monday, January 11, 2010 3:52 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] [TF2] server reading mapcycle.txt backwards > > Oops sorry pressed send by accident. > What's weird is nextmap is displayed correty on HLSW > and skip_next_map commands works also. It says the next map is skipped > > but it actually isn't in the actual game. And it says nextmap is the map > we just played and it goes back to that map when the time runs out. > It is playing only 2 maps going back and forth unless I manually change the > map. > I restarted the server but it didn't do anything. I'm going to see if > deleting the map that we just added in mapcycle.txt fixes the problem. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

