no we only use sourcemod for map control.
All I can think of what I did wrong was putting EVERY plugin into disabled
folder and putting them back into plugins folder.
Could this cause problems?

2010/1/11 Tony Paloma <[email protected]>

> I haven't seen this problem. It sounds like you have a plugin managing the
> map rotation that has gotten all confused.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of In Hyuk Seo
> Sent: Monday, January 11, 2010 3:52 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [TF2] server reading mapcycle.txt backwards
>
> Oops sorry pressed send by accident.
> What's weird is nextmap is displayed correty on HLSW
> and skip_next_map commands works also. It says the next map is skipped
>
> but it actually isn't in the actual game. And it says nextmap is the map
> we just played and it goes back to that map when the time runs out.
> It is playing only 2 maps going back and forth unless I manually change the
> map.
> I restarted the server but it didn't do anything. I'm going to see if
> deleting the map that we just added in mapcycle.txt fixes the problem.
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