That is what Korn was complaining about Jeff. On Wed, Jan 27, 2010 at 5:17 PM, Jeff Sugar <[email protected]> wrote:
> I think they mean they fixed others being able to destroy them before being > stuck. you can still detonate them before hitting something, as far as i > know > > On Wed, Jan 27, 2010 at 5:12 PM, Kornelijus Survila <[email protected] > >wrote: > > > Fixed stickies being destructible before they're stuck to something. > > > > >:( > > > > On Wed, Jan 27, 2010 at 7:03 PM, Jason Ruymen <[email protected] > > >wrote: > > > > > A required update for Team Fortress 2 is now available. Please run > > > hldsupdatetool to receive the update. The specific changes include: > > > > > > Added 3 new hats that can be worn by any class. > > > - "Towering Pillar of Hats" > > > - "Noble Amassment of Hats" > > > - "Modest Pile of Hat" > > > Added Propaganda contest winners' hats for First Place, First > Runner-up, > > > and Second Runner-up. > > > Added "Edit Loadout" button to the class menu. > > > Changed the main menu background to randomly use the Red, Blue, and > > > Soldier/Demo background images. > > > Fixed Snipers being able to shoot enemies through gates. > > > Fixed Linux servers not properly reconnecting to Steam when they lose > > their > > > connection. > > > Fixed stickies being destructible before they're stuck to something. > > > Fixed the return progress bar above a dropped flag not animating if the > > > return time on the flag is less than 30 seconds. > > > Fixed the CTF HUD not properly handling flags being disabled/enabled > > during > > > the round. > > > Fixed player health panels sometimes using the wrong animations for > > buffed > > > or low health values. > > > Updated the net_showevents convar to be marked as a cheat. > > > Updated the main menu news buttons to direct players to the most recent > > TF2 > > > update and the TF2 blog. > > > Updated Italian localization strings. > > > Updated the custom TF2 fonts with Polish characters. > > > Updated CP_Gorge. > > > - Added more cover outside of the initial BLU spawn area. > > > - Added a forward spawn for the BLU team after Cap1 is captured. > > > - Added another access point to the upper level from the front of the > > RED > > > base > > > - Added more cover in the room just before Cap2. > > > - Decreased RED team's respawn time while they own Cap1. > > > - Fixed a few areas where players would sometimes become stuck. > > > > > > Community requests: > > > Added new options for the Invade CTF game mode flag. Default is 1. > > > - 0 : No neutral time > > > - 1 : Flag goes neutral in 30 seconds (current behavior) > > > - 2 : Flag goes neutral in 1/2 the return time > > > Added scoring choice for the Invade CTF game mode. Default is 0. > > > - 0 : Increment score (current behavior) > > > - 1 : Increment capture count > > > Added new inputs to item_teamflag > > > - ForceDrop : Force the flag to be dropped if it's being carried by a > > > player. > > > - ForceReset : Force the flag to be dropped if it's being carried by > a > > > player, then reset the flag to its original location. > > > - SetReturnTime : Set the length of time (in seconds) before a > dropped > > > flag returns to base. > > > Added new output to item_teamflag > > > - OnTouchSameTeam : Sent when the flag is touched by a player on the > > same > > > team. > > > > > > Jason > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

