Perhaps the server's disk is stuffed / too slow / overloaded (reading the
map from hard disk etc).

Maybe try somewhere else, I wouldn't accept "its a bug in the server" as a
reason (because it isnt).

- Andrew

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 3:15 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

It varies, I'm running stock configs, with no sourcemod installed
(renamed addons dir) and fastest I've gotten was 13seconds and longest
is about 2mins.  It's extremely noticeable when going from a good
working server to mine.  Even the 13seconds until you start to see the
map loading on the client seems forever.

The guy said he is going to do a defrag on the hard drive... highly
doubt that will do anything but I'll wait and see.. and then probably
price out a server somewhere else I'm thinking now.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Sunday, February 14, 2010 9:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Long Map Change

That's kind of an unacceptable response with how much you pay for AoW
servers.

How long are the mapchanges?

On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak <ch...@oryschak.com>
wrote:

> Yeah I google searched and came across that what you describe.
> I don't load any banned ip's from a cfg so this won't be the issue, I
> use sourcemod to manage my bans which, at the moment is empty.
>
> I put a support call in and got a response back saying that it's a
"bug
> on the server unfortunately" huff.
>
>
> -Python
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew
> Armstrong
> Sent: Sunday, February 14, 2010 4:59 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] TF2 Long Map Change
>
> We've experienced this with other source based games when we listed
> 'exec
> banned.cfg' in our server config file, when the banned.cfg contained
> hundreds of ban entries.
>
> Remove this command from your server.cfg if its present, just execute
it
> once on the command line.
>
> Regards,
> Andrew
>
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Oryschak
> Sent: Monday, 15 February 2010 8:34 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] TF2 Long Map Change
>
> Anyone ever have problems with their TF2 server + on map change it
takes
> a long time.
> I'm running the server off a rented box so my access is limited but
when
> I look at the server logs here is what I find:
>
>
>
> L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
> L 02/14/2010 - 13:24:05: "tv_password" = ""
> L 02/14/2010 - 13:24:05: "deathmatch" = "1"
> L 02/14/2010 - 13:24:05: "coop" = "0"
> L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
> L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
> L 02/14/2010 - 13:24:05: "sv_contact" = ""
> L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
> L 02/14/2010 - 13:24:05: "tv_enable" = "0"
> L 02/14/2010 - 13:24:05: server cvars end
>
> L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
> "Vanilla,hlstatsx,increased_maxplayers"
> L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"
>
>
> Note the times from when "server cvars end" and "started map" begins.
> It was almost 1:33 delay for this map change.  Anyone have any ideas
on
> what could be causing this?
>
> Thanks,
> Chris
>
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