We've experienced this with other source based games when we listed 'exec
banned.cfg' in our server config file, when the banned.cfg contained
hundreds of ban entries.

Remove this command from your server.cfg if its present, just execute it
once on the command line.

Regards,
Andrew

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak
Sent: Monday, 15 February 2010 8:34 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] TF2 Long Map Change

Anyone ever have problems with their TF2 server + on map change it takes
a long time.
I'm running the server off a rented box so my access is limited but when
I look at the server logs here is what I find:



L 02/14/2010 - 13:24:05: "tv_relaypassword" = ""
L 02/14/2010 - 13:24:05: "tv_password" = ""
L 02/14/2010 - 13:24:05: "deathmatch" = "1"
L 02/14/2010 - 13:24:05: "coop" = "0"
L 02/14/2010 - 13:24:05: "sv_cheats" = "0"
L 02/14/2010 - 13:24:05: "sv_pausable" = "0"
L 02/14/2010 - 13:24:05: "sv_contact" = ""
L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1"
L 02/14/2010 - 13:24:05: "tv_enable" = "0"
L 02/14/2010 - 13:24:05: server cvars end

L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615")
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "sv_tags"
"Vanilla,hlstatsx,increased_maxplayers"
L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1"


Note the times from when "server cvars end" and "started map" begins.
It was almost 1:33 delay for this map change.  Anyone have any ideas on
what could be causing this?

Thanks,
Chris

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