Are you sure that IP is a master server?

On Wednesday, February 24, 2010, Kaspars <kasp...@micro.lv> wrote:
> There seems to be some kinda bug with the master server communication after
> the last update, because I'm seeing a lot of failures like this:
>
> A2C_PRINT from 69.28.140.246:27011 :
> No challenge for your address.
>
> Doing a 'setmaster remove xxx.xxx.xxx.xxx' on every master server and then
> adding them back with 'setmaster add' + heartbeat solves the problem
> temporary. Server restart does the same thing too, however after a while the
> same 'no challenge' pops up...
>
> This seems to affect only TF2 servers.
>
>
> 2010/2/24 Claudio Beretta <beretta.clau...@gmail.com>
>
>> Another problem introduced with this update: some servers are appearing
>> without the map name
>> http://i47.tinypic.com/309kjkm.png
>> I believe it is related to bots
>> Claudio
>>
>>
>> On Tue, Feb 23, 2010 at 11:23 PM, Jason Ruymen <jas...@valvesoftware.com
>> >wrote:
>>
>> > A required update for Team Fortress 2 is now available.  The specific
>> > changes include:
>> >
>> > Engine:
>> > - Fixed servers being inappropriately delisted from the master server
>> >
>> > Team Fortress 2:
>> > - Updated CTF_Doublecross
>> > - Improved clipping to prevent players from getting to unintended places
>> > - Updated CTF_2Fort
>> > - Fixed Blue players being able to block the Blue spawn room doors to
>> lock
>> > in teammates
>> > - Moved the Blue team Sniper wall down to match the Red team Sniper wall
>> > - Updated Russian localization strings
>> > - Fixed the Pyro not being able to deflect enemy flares
>> > - Fixed pipebombs not being removed if they explode in a func_nogrenades
>> > zone
>> >
>> > Jason
>> >
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-- 

Thanks,
 - Saul.

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