Oh wow, how surprising, I was right all along. Like I said: clientplugins is essentially the same as injecting into the engine.
Thanks, - Saul. On 3 April 2010 19:04, HL-SDK Synths <[email protected]> wrote: > Out of the while cheat development community, I know 3 people using this > technique, myself being one of them. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

