Sorry for the double mail, my Steam client just started to receive the
server lists, ironically, I'm first for CS:S now instead of not being listed
at all ;)

Kyle.

On Wed, Apr 14, 2010 at 4:07 PM, Kyle Sanderson <[email protected]> wrote:

> Both my Game and Client are both dead Mike, I guess that's what my previous
> issue was...
>
> It most definitely is not just us,
> Kyle.
>
> On Wed, Apr 14, 2010 at 3:22 PM, Mike Vail <[email protected]>wrote:
>
>> Anyone else NOT receiving ANY servers at all in their client server list?
>> I've restarted my Steam client several times through-out the day and still
>> no go.  I also tried deleting clientregistry.blob file for the heck of it
>> and still nothing. There are no servers at all listed either by using the
>> Steam tray icon's server list or the in-game server list of CS: Source.
>> Odd.
>>
>> Mike Vail
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Kyle Sanderson
>> Sent: Wednesday, April 14, 2010 3:04 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] HL2 Masters Have Moved
>>
>> I haven't a clue Ronny, from http://steamcommunity.com it appears that
>> they
>> use http://geonames.org/, but it is not searchable for IP address
>> listings
>> online (atleast from the looks of it).
>>
>> Kyle.
>> On Wed, Apr 14, 2010 at 2:54 PM, Ronny Schedel <[email protected]
>> >wrote:
>>
>> > Does Valve really uses the maxmind database? There are several other...
>> >
>> >
>> > >I have three ranges Zoid, I had checked with *
>> > > http://www.maxmind.com/app/locate_demo_ip* (What Voogru had sent in
>> > >the  other mail/topic).
>> > >
>> > > 216.245.195.6
>> > > 216.245.221.140
>> > > 69.162.109.178
>> > >
>> > > Not entirely sure where I can correct this, Kyle.
>> > > On Wed, Apr 14, 2010 at 2:22 PM, DontWannaName!
>> > > <[email protected]>wrote:
>> > >
>> > >> Region still has use. what happens when you click sort by name or
>> > >> any other sort method. Geo location only works when you first start
>> > >> the game and open the server browser without applying any filters.
>> > >> At least that is what I believe happens.
>> > >>
>> > >> On Wed, Apr 14, 2010 at 2:15 PM, AnAkIn . <[email protected]>
>> wrote:
>> > >>
>> > >> > Replace the "Region" filter by "Sv_pure", would be more useful :)
>> > >> >
>> > >> > 2010/4/14 Kyle Sanderson <[email protected]>
>> > >> >
>> > >> > > sv_region can still be used Ronny, even though it now serves
>> > >> > > little purpose.
>> > >> > > The main difference with this is now instead of using Octets it
>> > >> > > uses
>> > >> > GeoIP
>> > >> > > data to send server IPs to clients. Being able to correct the
>> > entries
>> > >> > would
>> > >> > > be nice however, the IPs assigned to my Box say it's in
>> > >> > > Virginia,
>> > >> > Colorado,
>> > >> > > and Dallas.
>> > >> > >
>> > >> > > Kyle.
>> > >> > >
>> > >> > > On Wed, Apr 14, 2010 at 2:03 PM, Ronny Schedel <
>> > [email protected]
>> > >> > > >wrote:
>> > >> > >
>> > >> > > >
>> > >> > > > So, can you remove the sv_region setting in the next update,
>> > >> > > > which
>> > >> will
>> > >> > > fix
>> > >> > > > also the ghost player issue?
>> > >> > > >
>> > >> > > >
>> > >> > > > > Regions are still supported and work exactly like before.
>> > >> > > > > In
>> > >> general
>> > >> > > > they
>> > >> > > > > aren't widely used and now that we do IP geographical
>> > >> > > > > ordering they
>> > >> > are
>> > >> > > > > less useful since you will get sent servers near you first.
>> > >> > > > >
>> > >> > > > > There are two current IPs for the masters.  One of the
>> > >> > > > > major
>> > >> changes
>> > >> > > was
>> > >> > > > > rewriting them to be multithreaded so now a single
>> > >> > > > > multicore
>> > >> machine
>> > >> > > can
>> > >> > > > > handle many more players requesting server lists.  We have
>> > >> > > > > two
>> > >> > masters
>> > >> > > > for
>> > >> > > > > redundancy and they replicate all server data to each other.
>> > >> > > > >
>> > >> > > > > --
>> > >> > > > > /// Zoid.
>> > >> > > > >
>> > >> > > > >
>> > >> > > > > -----Original Message-----
>> > >> > > > > From: [email protected]
>> > >> > > > > [mailto:[email protected]] On Behalf Of
>> > >> > > > > ics
>> > >> > > > > Sent: Wednesday, April 14, 2010 1:40 PM
>> > >> > > > > To: Half-Life dedicated Win32 server mailing list
>> > >> > > > > Subject: Re: [hlds] HL2 Masters Have Moved
>> > >> > > > >
>> > >> > > > > I'd say those are the only servers you get assigned to.
>> > >> > > > > Atleast
>> > >> > > everyone
>> > >> > > > > i've talked about have only those including all our servers.
>> > Must
>> > >> be
>> > >> > > > > somekind of front end machines for the rest of the masters.
>> > >> > > > >
>> > >> > > > > -ics
>> > >> > > > >
>> > >> > > > > 14.4.2010 23:34, Kyle Sanderson kirjoitti:
>> > >> > > > >> Was assigned 216.207.205.98:27011 and 216.207.205.99:27011.
>> > Does
>> > >> > > anyone
>> > >> > > > >> have
>> > >> > > > >> the complete updated list?
>> > >> > > > >> Kyle.
>> > >> > > > >
>> > >> > > > >
>> > >> > > > > _______________________________________________
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>> > >> > > > >
>> > >> > > >
>> > >> > > >
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