Yes,

We're dead in the water on L4D2 as well. TF2 is doing fine (same environment). 
Location Amsterdam.

Saint K.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Green
Sent: Thursday, April 15, 2010 7:25 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] HL2 Masters Have Moved

We've noticed a huge drop off in traffic on our 5 * l4d2 servers since the
master server move, checked sv_region and restarted the servers and
confirmed new master servers address's. Our raq is located Maidenhead UK,
anyone else suffering from this problem?

Regards
D3v 

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: 15 April 2010 04:58
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] HL2 Masters Have Moved

The old masters are no longer working for Source based games DWN, if you can
see anything you're using the new system.

Kyle.

On Wed, Apr 14, 2010 at 5:08 PM, DontWannaName!
<ad...@topnotchclan.com>wrote:

> How do I know for sure I am using the new master servers on my client?
> Servers are getting sorted by sv_pure ingame, TF2. :( Of course Lotus
would
> take advantage and make the first characters of sv_pure to be
> unrecognizable
> characters to appear first.
>
> On Wed, Apr 14, 2010 at 4:41 PM, Andrew Armstrong <and...@mammoth.com.au
> >wrote:
>
> > Nice work; just queried qstat myself and immediately saw local
Australian
> > servers instead of the American one's I usually start to see :)
> >
> > - Andrew
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
> > Sent: Thursday, 15 April 2010 6:56 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] HL2 Masters Have Moved
> >
> > Regions are still supported and work exactly like before.  In general
> they
> > aren't widely used and now that we do IP geographical ordering they are
> > less
> > useful since you will get sent servers near you first.
> >
> > There are two current IPs for the masters.  One of the major changes was
> > rewriting them to be multithreaded so now a single multicore machine can
> > handle many more players requesting server lists.  We have two masters
> for
> > redundancy and they replicate all server data to each other.
> >
> > --
> > /// Zoid.
> >
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
> > Sent: Wednesday, April 14, 2010 1:40 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] HL2 Masters Have Moved
> >
> > I'd say those are the only servers you get assigned to. Atleast everyone
> > i've talked about have only those including all our servers. Must be
> > somekind of front end machines for the rest of the masters.
> >
> > -ics
> >
> > 14.4.2010 23:34, Kyle Sanderson kirjoitti:
> > > Was assigned 216.207.205.98:27011 and 216.207.205.99:27011. Does
> anyone
> > have
> > > the complete updated list?
> > > Kyle.
> >
> >
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