you don't just double click srcds.exe (well I guess you could ....) but
the proper way is to open a DOS command prompt, and navigate to your
srcds directory, and try the following:

srcds.exe -console -game css_beta +map de_dust +maxplayers 20

which i believe is the BARE minimum required to start a Windows server
(there's a TON of other command line options you can pass - I'm just
trying to get you started). Like Lane asked before me, what's your
command line look like?

--mauirixxx

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rikard Bremark
Sent: Thursday, May 13, 2010 9:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA

anyone else there that cant start the beta on win32?
i have downloaded it, removed the bin folder just to redownload it and 
make sure verify_all works.
everything is downloaded, but i cant start the server, i dubbel click 
the srcds.exe but nothing happen?!
------
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley

rikard.brem...@warzone.nu
z...@warzone.nu

On 2010-05-13 06:43, Mark Gunnett wrote:
> On the contrary, Valve can do whatever the heck they want. I just
don't
> appreciate losing  compatibility with my current rig. It's a moot
point
> since I'm going to be building a new one soon anyways. It just sucks
when
> the game you once could play, now is unplayable. It's one thing to be
unable
> to play a game cause your rig makes the game run 100x faster then it
was
> meant to run cause the game is so old. Even then you can usually tweak
it to
> be playable. But if in the long run it gets rid of some of the
retarded
> assed exploits that are currently apart of the source engine that will
be
> nice.
>
> I haven't exactly played the beta so i can't say whether the changes
are
> good or bad. I think the most important part is being able to have
regular
> updates that will fix the exploits that come about. Some of Valves
responses
> to exploits insofar that have been documented and given to them is
either a
> slipshod patch or no response at all. I can appreciate them not
responding
> because they were going to move to OB and eliminate a bunch of work
that
> would have been trashed anyways.
>
> But we'll see.
>
> On Wed, May 12, 2010 at 12:45 PM, Nathan D.<nathan...@cox.net>  wrote:
>
>    
>> So, Valve shouldn't update their games because you don't want to
upgrade
>> your PC? You should stick with consoles then...
>>
>> I hate when people show lack of appreciation for Valve's free
updates.
>> We love you Valve! Please continue with your awesomeness.
>>
>> On 5/12/2010 1:33 PM, Mark Gunnett wrote:
>>      
>>> I honestly Don't know about this. One, I'm for it if it brings more
>>>        
>> exploit
>>      
>>> fixes to the CS:S Servers and clients. But I'm also against it in
the
>>>        
>> fact
>>      
>>> that it is orangebox. It may be just TF2, but whenever a server gets
full
>>>        
>> I
>>      
>>> take huge hits to FPS. I've had friends who had to quit playing TF2
cause
>>> all of the updates have slowly turned that game into a monster when
it
>>>        
>> comes
>>      
>>> to running it. I don't want to see the same thing happen to CS:S.
>>>
>>> True, my rig may be crappy, but having to buy a new PC just to play
a
>>>        
>> game I
>>      
>>> already own and runs great as it is (aside from the exploits), will
not
>>>        
>> make
>>      
>>> me happy. But This is valve, and they are going to do it anyways
whether
>>>        
>> we
>>      
>>> like it or not :)
>>>
>>>
>>>        
>> _______________________________________________
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>>
>>      
>
>
>    
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