oooh Shiny. hope nothing breaks. Sent from my iPod
On Jun 23, 2010, at 2:52 PM, Jason Ruymen <[email protected]> wrote: > A required update for Counter-Strike: Source has been updated. > Please run hldsupdatetool to receive the updates. The major changes > include: > > UI: > - Added the following cvars to allow players to customize their > scoreboards. > - cl_scoreboard_ct_color_red > - cl_scoreboard_ct_color_green > - cl_scoreboard_ct_color_blue > - cl_scoreboard_t_color_red > - cl_scoreboard_t_color_green > - cl_scoreboard_t_color_blue > - cl_scoreboard_dead_color_red > - cl_scoreboard_dead_color_green > - cl_scoreboard_dead_color_blue > - Changed the screen that appears when the message of the day fails > to load to display proper error text. > - Made the CT silhouette for the auto-select option in the Choose a > Class screen smaller and corrected its aspect ratio. > - Addressed a problem that occasionally caused characters to be > colored incorrectly on the Change a Class screen. > > Gameplay: > - Made ladders easier to climb. Added cvars sv_ladder_dampen and > sv_ladder_angle. > - Fixed issue that awarded three points when the bomb explodes after > the round ends by elimination criteria instead. > - Fixed issue in which you weren't given credit for grenade damage > if you fired a weapon at someone then hit them with a grenade (in > that order). Also fixed problem in which grenading a player and then > killing them with another weapon showed as '*** in 1' on console. > - There's now a priority order for displaying win conditions when > multiple win conditions are set. > - If timelimit exists and is not 0, then show timelimit. > - If timelimit does not exist, show maxrounds if not 0. > - If both timelimit and maxrounds are 0, show winlimit. > - If timelimit, maxrounds, and winlimit are all 0, show nothing. > - Added a cvar to ignore win conditions: > mp_ignore_round_win_conditions. > > General: > - Disallowed the use of arbitrary command strings for the message of > the day screen. Now only a specific list of commands is allowed. > - Addressed issue in which AWPs and Scouts sometimes did not make > the zooming sound. > - cvar mat_showlowresimage is now a cheat command. > - Many development console commands which would crash the server > removed. > - Updated source engine addresses many issues: > - Better flashlight effect > - Better HDR behavior > - Multicore rendering support > - Added sv_disablefreezecam cvar to turn off the freezecam on a > server. > - Added sv_nonemesis cvar to turn off domination/revenge on a server. > - Added sv_nomvp cvar to turn off MVP stars on a server. > - Added sv_nostats cvar to turn off stats on a server. > - Removed -tickrate command line option and defaulted tick rate to > 66 rather than 33. This addressed a number of issues, including: > - Tick rate affecting how fast doors open / close > - Tick rate causing players hitting the ground to stutter > - Tick rate affecting the firing mechanisms of certain guns > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

