2010/6/23 Jake Eisenman <[email protected]> > oooh Shiny. > hope nothing breaks. > > Sent from my iPod > > On Jun 23, 2010, at 2:52 PM, Jason Ruymen <[email protected]> > wrote: > > > A required update for Counter-Strike: Source has been updated. > > Please run hldsupdatetool to receive the updates. The major changes > > include: > > > > UI: > > - Added the following cvars to allow players to customize their > > scoreboards. > > - cl_scoreboard_ct_color_red > > - cl_scoreboard_ct_color_green > > - cl_scoreboard_ct_color_blue > > - cl_scoreboard_t_color_red > > - cl_scoreboard_t_color_green > > - cl_scoreboard_t_color_blue > > - cl_scoreboard_dead_color_red > > - cl_scoreboard_dead_color_green > > - cl_scoreboard_dead_color_blue > > - Changed the screen that appears when the message of the day fails > > to load to display proper error text. > > - Made the CT silhouette for the auto-select option in the Choose a > > Class screen smaller and corrected its aspect ratio. > > - Addressed a problem that occasionally caused characters to be > > colored incorrectly on the Change a Class screen. > > > > Gameplay: > > - Made ladders easier to climb. Added cvars sv_ladder_dampen and > > sv_ladder_angle. > > - Fixed issue that awarded three points when the bomb explodes after > > the round ends by elimination criteria instead. > > - Fixed issue in which you weren't given credit for grenade damage > > if you fired a weapon at someone then hit them with a grenade (in > > that order). Also fixed problem in which grenading a player and then > > killing them with another weapon showed as '*** in 1' on console. > > - There's now a priority order for displaying win conditions when > > multiple win conditions are set. > > - If timelimit exists and is not 0, then show timelimit. > > - If timelimit does not exist, show maxrounds if not 0. > > - If both timelimit and maxrounds are 0, show winlimit. > > - If timelimit, maxrounds, and winlimit are all 0, show nothing. > > - Added a cvar to ignore win conditions: > > mp_ignore_round_win_conditions. > > > > General: > > - Disallowed the use of arbitrary command strings for the message of > > the day screen. Now only a specific list of commands is allowed. > > - Addressed issue in which AWPs and Scouts sometimes did not make > > the zooming sound. > > - cvar mat_showlowresimage is now a cheat command. > > - Many development console commands which would crash the server > > removed. > > - Updated source engine addresses many issues: > > - Better flashlight effect > > - Better HDR behavior > > - Multicore rendering support > > - Added sv_disablefreezecam cvar to turn off the freezecam on a > > server. > > - Added sv_nonemesis cvar to turn off domination/revenge on a server. > > - Added sv_nomvp cvar to turn off MVP stars on a server. > > - Added sv_nostats cvar to turn off stats on a server. > > - Removed -tickrate command line option and defaulted tick rate to > > 66 rather than 33. This addressed a number of issues, including: > > - Tick rate affecting how fast doors open / close > > - Tick rate causing players hitting the ground to stutter > > - Tick rate affecting the firing mechanisms of certain guns > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
very shinny _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

