2010/6/23 Jake Eisenman <[email protected]>

> oooh Shiny.
> hope nothing breaks.
>
> Sent from my iPod
>
> On Jun 23, 2010, at 2:52 PM, Jason Ruymen <[email protected]>
> wrote:
>
> > A required update for Counter-Strike: Source has been updated.
> > Please run hldsupdatetool to receive the updates.  The major changes
> > include:
> >
> > UI:
> > - Added the following cvars to allow players to customize their
> > scoreboards.
> > - cl_scoreboard_ct_color_red
> > - cl_scoreboard_ct_color_green
> > - cl_scoreboard_ct_color_blue
> > - cl_scoreboard_t_color_red
> > - cl_scoreboard_t_color_green
> > - cl_scoreboard_t_color_blue
> > - cl_scoreboard_dead_color_red
> > - cl_scoreboard_dead_color_green
> > - cl_scoreboard_dead_color_blue
> > - Changed the screen that appears when the message of the day fails
> > to load to display proper error text.
> > - Made the CT silhouette for the auto-select option in the Choose a
> > Class screen smaller and corrected its aspect ratio.
> > - Addressed a problem that occasionally caused characters to be
> > colored incorrectly on the Change a Class screen.
> >
> > Gameplay:
> > - Made ladders easier to climb. Added cvars sv_ladder_dampen and
> > sv_ladder_angle.
> > - Fixed issue that awarded three points when the bomb explodes after
> > the round ends by elimination criteria instead.
> > - Fixed issue in which you weren't given credit for grenade damage
> > if you fired a weapon at someone then hit them with a grenade (in
> > that order). Also fixed problem in which grenading a player and then
> > killing them with another weapon showed as '*** in 1' on console.
> > - There's now a priority order for displaying win conditions when
> > multiple win conditions are set.
> > - If timelimit exists and is not 0, then show timelimit.
> > - If timelimit does not exist, show maxrounds if not 0.
> > - If both timelimit and maxrounds are 0, show winlimit.
> > - If timelimit, maxrounds, and winlimit are all 0, show nothing.
> > - Added a cvar to ignore win conditions:
> > mp_ignore_round_win_conditions.
> >
> > General:
> > - Disallowed the use of arbitrary command strings for the message of
> > the day screen. Now only a specific list of commands is allowed.
> > - Addressed issue in which AWPs and Scouts sometimes did not make
> > the zooming sound.
> > - cvar mat_showlowresimage is now a cheat command.
> > - Many development console commands which would crash the server
> > removed.
> > - Updated source engine addresses many issues:
> > - Better flashlight effect
> > - Better HDR behavior
> > - Multicore rendering support
> > - Added sv_disablefreezecam cvar to turn off the freezecam on a
> > server.
> > - Added sv_nonemesis cvar to turn off domination/revenge on a server.
> > - Added sv_nomvp cvar to turn off MVP stars on a server.
> > - Added sv_nostats cvar to turn off stats on a server.
> > - Removed -tickrate command line option and defaulted tick rate to
> > 66 rather than 33. This addressed a number of issues, including:
> >    - Tick rate affecting how fast doors open / close
> >    - Tick rate causing players hitting the ground to stutter
> >    - Tick rate affecting the firing mechanisms of certain guns
> >
> > Jason
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

very shinny
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to