Valve didn't send that, the KF developers did.

On 6/29/2010 11:36 PM, Allan Button wrote:
> Wow,
>
> A third party update. This is a shock considering Valve does not even send 
> updates for L4D2 anymore.
>
> Allan
>
> ________________________________________
> From: [email protected] 
> [[email protected]] On Behalf Of John Gibson 
> [[email protected]]
> Sent: June 29, 2010 7:14 PM
> To: Half-Life dedicated Win32 server mailing list; 
> [email protected]
> Subject: [hlds] Required Killing Floor Update Released
>
> A required update for Killing Floor has been released. All servers will need
> to be updated to maintain compatibility with clients and to appear in the
> server browser. This is a bug fix update only, and is not the planned free
> content pack that we are working on and will be releasing in the not too
> distance future.
>
>
>
> Killing Floor Update Changelog
>
>
>
> - Fixed clients hanging during map change
>
> - Fixed an exploit found in the Perks system
>
> - Fixed a glitch and memory leak in the Audio system
>
> - Fixed downloaded files in the Cache folder causing Perks to disable
>
>
>
> Mac Specific Fixes:
>
>
>
> - Audio effects should be more correct (footsteps should be audible,
>
> player's own gunshots should be louder, etc).
>
> - Fixed MP7 Shoot sound not working properly
>
> - Dedicated server should work now.
>
> - Motion blur, windowed mode, and crossbow scope should work on all ATI
>
> GPUs, now.
>
> - No longer forces crossbow scope to "Textured" mode at startup.
>
> - Other minor fixes.
>
>
>
> Cheers,
>
>
>
> John Gibson
>
> President
>
> Tripwire Interactive LLC
>
>
>
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>    

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