Palmface

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-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of HL-SDK Synths
Sent: Wednesday, June 30, 2010 6:39 PM
To: Half-Life dedicated Win32 server mailing list
Cc: [email protected]
Subject: Re: [hlds] Required Killing Floor Update Released

*facepalm*

On Wed, Jun 30, 2010 at 12:10 AM, Michael Krasnow <[email protected]> wrote:

> *facepalm*
>
> On Tue, Jun 29, 2010 at 11:42 PM, Jake Eisenman 
> <[email protected]
> >wrote:
>
> > Valve didn't send that, the KF developers did.
> >
> > On 6/29/2010 11:36 PM, Allan Button wrote:
> > > Wow,
> > >
> > > A third party update. This is a shock considering Valve does not 
> > > even
> > send updates for L4D2 anymore.
> > >
> > > Allan
> > >
> > > ________________________________________
> > > From: [email protected] [
> > [email protected]] On Behalf Of John Gibson [ 
> > [email protected]]
> > > Sent: June 29, 2010 7:14 PM
> > > To: Half-Life dedicated Win32 server mailing list;
> > [email protected]
> > > Subject: [hlds] Required Killing Floor Update Released
> > >
> > > A required update for Killing Floor has been released. All servers 
> > > will
> > need
> > > to be updated to maintain compatibility with clients and to appear 
> > > in
> the
> > > server browser. This is a bug fix update only, and is not the 
> > > planned
> > free
> > > content pack that we are working on and will be releasing in the 
> > > not
> too
> > > distance future.
> > >
> > >
> > >
> > > Killing Floor Update Changelog
> > >
> > >
> > >
> > > - Fixed clients hanging during map change
> > >
> > > - Fixed an exploit found in the Perks system
> > >
> > > - Fixed a glitch and memory leak in the Audio system
> > >
> > > - Fixed downloaded files in the Cache folder causing Perks to 
> > > disable
> > >
> > >
> > >
> > > Mac Specific Fixes:
> > >
> > >
> > >
> > > - Audio effects should be more correct (footsteps should be 
> > > audible,
> > >
> > > player's own gunshots should be louder, etc).
> > >
> > > - Fixed MP7 Shoot sound not working properly
> > >
> > > - Dedicated server should work now.
> > >
> > > - Motion blur, windowed mode, and crossbow scope should work on 
> > > all ATI
> > >
> > > GPUs, now.
> > >
> > > - No longer forces crossbow scope to "Textured" mode at startup.
> > >
> > > - Other minor fixes.
> > >
> > >
> > >
> > > Cheers,
> > >
> > >
> > >
> > > John Gibson
> > >
> > > President
> > >
> > > Tripwire Interactive LLC
> > >
> > >
> > >
> > > _______________________________________________
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> > > archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > _______________________________________________
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> > > archives,
> > please visit:
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> > >
> >
> > _______________________________________________
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> > archives, please visit:
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> >
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