Eh?
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-----Original Message-----
From: Allan Button <[email protected]>
Sender: [email protected]
Date: Fri, 2 Jul 2010 14:21:12 
To: Half-Life dedicated Win32 server mailing list<[email protected]>; 
Cevius<[email protected]>
Reply-To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Subject: Re: [hlds] Team Fortress 2 Update Available

Still hung over from Canada day celebrations?

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Loic Peron
Sent: Friday, July 02, 2010 7:58 AM
To: Cevius
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

Lo bu
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Sent from my iPhoneb


On 2 juil. 2010, at 04:24, "Cevius" <[email protected]> wrote:

> On 2 July 2010 12:17, M33CROB <[email protected]> wrote:
> 
>> So this warning is displayed with any server that has more than 24 slots?
>> 
>> On Thu, Jul 1, 2010 at 7:04 PM, Spencer 'voogru' MacDonald < 
>> [email protected]> wrote:
>> 
>>> "Added a warning dialog that pops up to warn players joining games 
>>> with more than the recommended number of players."
>>> 
>>> 1. The server shows the max player count next to the number of 
>>> players currently on the server.
>>> 2. The servers usually keep the "increased_maxplayers" tag when they 
>>> have more than 24 players on the server.
>>> 
>>> Players know how many players can be on the server when joining, 
>>> they
>> don't
>>> need yet another warning. The only thing that this may encourage is 
>>> some malicious server ops to do the exact opposite of what they are 
>>> doing now, show their servers as 23/24 when in fact they are 32/33.
>>> 
>>> The warning would be far more useful if it warned about "impossible"
>>> servers, such as 34/36 etc servers, because those are actually 
>>> somewhat malicious.
>>> 
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of DontWannaName!
>>> Sent: Thursday, July 01, 2010 9:27 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>> 
>>> They should just delist servers over 33 slots, they just run fake 
>>> clients to fill the extra 4 slots. Stupid and deceiving. Shame on 
>>> those server ops.
>>> 
>>> On Thu, Jul 1, 2010 at 6:21 PM, M33CROB <[email protected]>
>>> wrote:
>>> 
>>>> Does anyone know how the warning message works for players 
>>>> connecting
>> to
>>>> server with more than the recommended number? Is this all servers 
>>>> with
>>> more
>>>> than 24 players, or just servers with more than 32.  Is there some 
>>>> arbitrary number depending on the type of map?
>>>> 
>>>> Thanks
>>>> 
>>>> On Thu, Jul 1, 2010 at 6:08 PM, DontWannaName! 
>>>> <[email protected]
>>>>> wrote:
>>>> 
>>>>> Download was pain free. :) I downloaded before I could start my
>> client,
>>>> it
>>>>> said the servers were too busy. :P
>>>>> 
>>>>> On Thu, Jul 1, 2010 at 5:53 PM, Saul Rennison <
>> [email protected]
>>>>>> wrote:
>>>>> 
>>>>>> /me passes cookie
>>>>>> 
>>>>>> On Friday, July 2, 2010, Allan Button <[email protected]>
>> wrote:
>>>>>>> Hmm. Looks like the Linux build and the windows build was 
>>>>>>> different.... Cookie please.
>>>>>>> 
>>>>>>> Sent from my mobile.
>>>>>>> 
>>>>>>> On Jul 1, 2010, at 8:31 PM, "Jason Ruymen" <
>>> [email protected]
>>>>> 
>>>>>>> wrote:
>>>>>>> 
>>>>>>>> A required update for Team Fortress 2 is now available.  This 
>>>>>>>> is also an optional update for Counter-Strike: Source, since it
>> fixes
>>> a
>>>>>>>> bullet penetration problem on Linux servers.  The specific
>> changes
>>>>>>>> are:
>>>>>>>> 
>>>>>>>> Server Browser
>>>>>>>> - Server browser now starts centered onscreen when it opens up.
>>>>>>>> - Filter panel now starts expanded, instead of hidden.
>>>>>>>> - Added a warning dialog that pops up to warn players joining
>>> games
>>>>>>>> with more than the recommended number of players.
>>>>>>>> - Added a "max player count" filter setting.
>>>>>>>> - Renamed quick list checkbox from "Show Map List" to
>> "Simplified
>>>>>>>> List".
>>>>>>>>   - Mouseover the checkbox now explains the simplified list in
>>> the
>>>>>>>> status bar.
>>>>>>>> - Quicklist now shows the number of other servers running each
>>> map.
>>>>>>>> - Fixed a couple of bugs related to toggling the quick list,
>> which
>>>>>>>> were resulting in you needing to refresh again.
>>>>>>>> 
>>>>>>>> Team Fortress 2
>>>>>>>> - Added missing earbud particles for DX8 players.
>>>>>>>> - Added new ConVar mp_windifference_min to be used with 
>>>>>>>> mp_windifference.
>>>>>>>> - Added Engineer to the list of classes that can equip Max's
>>> Pistol.
>>>>>>>> - Rebuilt sound cache files that were out of date.
>>>>>>>> - Source TV:
>>>>>>>>    - Fixed unlockable items not being visible.
>>>>>>>>    - Stopped "player is carrying X" messages looping forever.
>>>>>>>>    - Fixed overhealed particle effect being visible on your
>>> current
>>>>>>>> view target when in first-person spectator mode.
>>>>>>>> - Changed in-game button colors to be less eyepoppingly bright.
>>>>>>>> - Improved Steam Web APIs for TF2 items (see
>>>>>> http://www.teamfortress.com/
>>>>>>>> )
>>>>>>>> 
>>>>>>>> Engine
>>>>>>>> - Fixed some graphical issues when alt-tabbing during a game.
>>>>>>>> - Fixed bullet penetration problems with Linux dedicated server.
>>>>>>>> - Removed an exploit that allowed people to change their names
>> to
>>>>>>>> something other than their Steam profile name.
>>>>>>>> 
>>>>>>>> Jason
>>>>>>>> 
>>>>>>>> 
>>>>>>>> _______________________________________________
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>>>>>>> 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives,
>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>> 
>>>>>> 
>>>>>> --
>>>>>> 
>>>>>> Thanks,
>>>>>> - Saul.
>>>>>> 
>>>>>> _______________________________________________
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>>> archives,
>>>>>> please visit:
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>>>>>> 
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>> archives,
>>>>> please visit:
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>>>>> 
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>>>> 
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>>> 
>>> 
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