D'oh. My windows server will NOT start, even without any addons.
Jonah Hirsch
-----------------------


On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <crazydog...@gmail.com> wrote:

> No balancing on the movable buildings? :P
>
> Nonetheless, nice fixes. "Fixed a server crash in the player death code,
> related to building carrying." might actually fix a crash related to a
> sourcemod plugin I was experiencing!
>  Jonah Hirsch
> -----------------------
>
>
>
> On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote:
>
>> Nice, thanks.
>>
>> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <jas...@valvesoftware.com
>> >wrote:
>>
>> > A required update for Team Fortress 2 is now available.  Please run
>> > hldsupdatetool to receive the update.  The specific changes include:
>> >
>> >
>> > Team Fortress 2
>> >
>> >  - Fixed an exploit that allowed Engineers to build level 2/3 mini
>> > sentries.
>> >
>> >  - Fixed a bug that allowed sapped buildings to be picked up by the
>> > Engineer.
>> >
>> >  - Fixed a bug where Wrangled level 3 sentryguns would still fire
>> rockets
>> > when they were out of ammo.
>> >
>> >  - Fixed a bug where players would go into reference poses when
>> switching
>> > classes while carrying a building.
>> >
>> >  - Fixed seeing the changeclass label in the spectator HUD when using
>> > cl_hud_minmode.
>> >
>> >  - The amount of revenge crits a player can have at one time is now
>> capped
>> > at 35.
>> >
>> >  - The Wrangler no longer shows the shotgun's ammo count.
>> >
>> >  - Engineers can no longer pick up buildings while stunned or in loser
>> > state.
>> >
>> >  - Fixed Engineer shotgun and piston not using team skins for the
>> > Engineer's arms.
>> >
>> >  - Fixed an issue where Wrangled sentrygun effects wouldn't be attached
>> to
>> > the sentrygun.
>> >
>> >  - The Gunslinger 3 hit combo now only increments the combo count when
>> > hitting enemy players.
>> >
>> >  - Fixed a crash in the control point progress bar.
>> >
>> >  - Fixed a server crash in the player death code, related to building
>> > carrying.
>> >
>> >  - Fixing performance spikes that occur at round start, and after each
>> > point capture, when TFBots are present in the server.
>> >
>> >  - Achievement fixes:
>> >
>> >      - The "Rio Grind" achievement limit is now correctly set to 50.
>> >
>> >      - Fixed a typo in Six-String Stinger achievement name.
>> >
>> >      - Fixed a bug in the "Death Metal" achievement that caused it to
>> > rapidly complete itself.
>> >
>> >      - Fixed getting the Six-String Stinger achievement without playing
>> the
>> > guitar.
>> >
>> >      - Fixed sentrygun detection code in "Best Little Slaughterhouse in
>> > Texas" and "Deputized".
>> >
>> >  - Missed notes from yesterday's release:
>> >
>> >      - New response rules and sounds added for some classes
>> >
>> > Jason
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
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>
>
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