D'oh. My windows server will NOT start, even without any addons. Jonah Hirsch -----------------------
On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <crazydog...@gmail.com> wrote: > No balancing on the movable buildings? :P > > Nonetheless, nice fixes. "Fixed a server crash in the player death code, > related to building carrying." might actually fix a crash related to a > sourcemod plugin I was experiencing! > Jonah Hirsch > ----------------------- > > > > On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote: > >> Nice, thanks. >> >> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <jas...@valvesoftware.com >> >wrote: >> >> > A required update for Team Fortress 2 is now available. Please run >> > hldsupdatetool to receive the update. The specific changes include: >> > >> > >> > Team Fortress 2 >> > >> > - Fixed an exploit that allowed Engineers to build level 2/3 mini >> > sentries. >> > >> > - Fixed a bug that allowed sapped buildings to be picked up by the >> > Engineer. >> > >> > - Fixed a bug where Wrangled level 3 sentryguns would still fire >> rockets >> > when they were out of ammo. >> > >> > - Fixed a bug where players would go into reference poses when >> switching >> > classes while carrying a building. >> > >> > - Fixed seeing the changeclass label in the spectator HUD when using >> > cl_hud_minmode. >> > >> > - The amount of revenge crits a player can have at one time is now >> capped >> > at 35. >> > >> > - The Wrangler no longer shows the shotgun's ammo count. >> > >> > - Engineers can no longer pick up buildings while stunned or in loser >> > state. >> > >> > - Fixed Engineer shotgun and piston not using team skins for the >> > Engineer's arms. >> > >> > - Fixed an issue where Wrangled sentrygun effects wouldn't be attached >> to >> > the sentrygun. >> > >> > - The Gunslinger 3 hit combo now only increments the combo count when >> > hitting enemy players. >> > >> > - Fixed a crash in the control point progress bar. >> > >> > - Fixed a server crash in the player death code, related to building >> > carrying. >> > >> > - Fixing performance spikes that occur at round start, and after each >> > point capture, when TFBots are present in the server. >> > >> > - Achievement fixes: >> > >> > - The "Rio Grind" achievement limit is now correctly set to 50. >> > >> > - Fixed a typo in Six-String Stinger achievement name. >> > >> > - Fixed a bug in the "Death Metal" achievement that caused it to >> > rapidly complete itself. >> > >> > - Fixed getting the Six-String Stinger achievement without playing >> the >> > guitar. >> > >> > - Fixed sentrygun detection code in "Best Little Slaughterhouse in >> > Texas" and "Deputized". >> > >> > - Missed notes from yesterday's release: >> > >> > - New response rules and sounds added for some classes >> > >> > Jason >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds