Yeh, I ran the update 4 times, got new files on the first three - in case anyone else sees this.
-Lane -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, July 09, 2010 8:36 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Its not 2 files. It only showed 3 for me. It actually updated 20 files. :D On Fri, Jul 9, 2010 at 5:32 PM, Lane Eckley <l...@hypernia.com> wrote: > Same here - downloaded 2 files and were dead. > > -Lane > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch > Sent: Friday, July 09, 2010 8:30 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Available > > D'oh. My windows server will NOT start, even without any addons. > Jonah Hirsch > ----------------------- > > > On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <crazydog...@gmail.com> > wrote: > > > No balancing on the movable buildings? :P > > > > Nonetheless, nice fixes. "Fixed a server crash in the player death code, > > related to building carrying." might actually fix a crash related to a > > sourcemod plugin I was experiencing! > > Jonah Hirsch > > ----------------------- > > > > > > > > On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote: > > > >> Nice, thanks. > >> > >> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <jas...@valvesoftware.com > >> >wrote: > >> > >> > A required update for Team Fortress 2 is now available. Please run > >> > hldsupdatetool to receive the update. The specific changes include: > >> > > >> > > >> > Team Fortress 2 > >> > > >> > - Fixed an exploit that allowed Engineers to build level 2/3 mini > >> > sentries. > >> > > >> > - Fixed a bug that allowed sapped buildings to be picked up by the > >> > Engineer. > >> > > >> > - Fixed a bug where Wrangled level 3 sentryguns would still fire > >> rockets > >> > when they were out of ammo. > >> > > >> > - Fixed a bug where players would go into reference poses when > >> switching > >> > classes while carrying a building. > >> > > >> > - Fixed seeing the changeclass label in the spectator HUD when using > >> > cl_hud_minmode. > >> > > >> > - The amount of revenge crits a player can have at one time is now > >> capped > >> > at 35. > >> > > >> > - The Wrangler no longer shows the shotgun's ammo count. > >> > > >> > - Engineers can no longer pick up buildings while stunned or in loser > >> > state. > >> > > >> > - Fixed Engineer shotgun and piston not using team skins for the > >> > Engineer's arms. > >> > > >> > - Fixed an issue where Wrangled sentrygun effects wouldn't be > attached > >> to > >> > the sentrygun. > >> > > >> > - The Gunslinger 3 hit combo now only increments the combo count when > >> > hitting enemy players. > >> > > >> > - Fixed a crash in the control point progress bar. > >> > > >> > - Fixed a server crash in the player death code, related to building > >> > carrying. > >> > > >> > - Fixing performance spikes that occur at round start, and after each > >> > point capture, when TFBots are present in the server. > >> > > >> > - Achievement fixes: > >> > > >> > - The "Rio Grind" achievement limit is now correctly set to 50. > >> > > >> > - Fixed a typo in Six-String Stinger achievement name. > >> > > >> > - Fixed a bug in the "Death Metal" achievement that caused it to > >> > rapidly complete itself. > >> > > >> > - Fixed getting the Six-String Stinger achievement without > playing > >> the > >> > guitar. > >> > > >> > - Fixed sentrygun detection code in "Best Little Slaughterhouse > in > >> > Texas" and "Deputized". > >> > > >> > - Missed notes from yesterday's release: > >> > > >> > - New response rules and sounds added for some classes > >> > > >> > Jason > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds