Alright, now I got that fixed. It turned out it was a SourceMod plugins that kicks people if they have over a certain ping. I updated SourceMod and it's working fine now. Except my server keeps randomly crashing now. It's happened 3 times since 8:30EST this morning. But the error is something about a memory bits being misplaced. Which is odd.
-------------------------------------------------- From: "Keeper" <[email protected]> Sent: Friday, July 09, 2010 8:48 AM To: "'Half-Life dedicated Win32 server mailing list'" <[email protected]> Subject: Re: [hlds] Forcing Client Reconnect <6> Team Fortress 2 > Sounds like an older plugin is causing issues with kicking players. Make > sure you have the latest version of all plugins. > > -----Original Message----- > From: James Hargrove [mailto:[email protected]] > Sent: Friday, July 09, 2010 8:27 AM > To: [email protected] > Subject: [hlds] Forcing Client Reconnect <6> Team Fortress 2 > > Hello all, I've been running a Team Fortress 2 server for a little over a > year now, and I hadn't been having problems up until recently. Forcing > Client Reconnect <6> keeps appearing on my server Console. And I Keep > getting reports that right after people download my server's necessary > files > they either get a black screen or they get disconnected shortly after the > download finishes. But what's odd is some people have no problems > whatsoever > joining my server. What do you guys think? > Also, any help is greatly appreciated, > Thanks > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

