Thunder Mountain has a stage 2?!
On Fri, 2010-07-09 at 17:32 -0400, 1nsane wrote: > Anyone having server crashes going from Thunder Mountain stage 1 to 2 on > Windows? > > My Linux servers are fine with it but both Windows ones are crashing :(. > > On Fri, Jul 9, 2010 at 4:09 PM, Andreas Grimm <[email protected]> wrote: > > > 27 win gameservers here (modded, arena, vanilla) ... ~100 crashes today > > > > -----Original Message----- > > From: [email protected] [mailto: > > [email protected]] On Behalf Of Tony Paloma > > Sent: Friday, July 09, 2010 8:38 PM > > To: 'Half-Life dedicated Win32 server mailing list' > > Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source and Day of > > Defeat: Source Updates Available > > > > How about crashes? Anybody else's server crashing like crazy? My arena > > server always seems to be crashing when it gets to the second map in cycle > > (sawmill) and my rotation server crashes on coldfront. > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of 1nsane > > Sent: Thursday, July 08, 2010 9:31 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source and Day of > > Defeat: Source Updates Available > > > > Yeah I'm seeing this too. > > > > On Thu, Jul 8, 2010 at 11:57 PM, Robert Whelan <[email protected]> > > wrote: > > > > > Anyone seeing this in their console? Dunno if they are material errors > > > or what. > > > 2 updates later and I'm still seeing them and didn't know if it was > > > normal behaviour. > > > > > > Anyone? > > > > > > Thx... > > > > > > > > > Executing dedicated server config file material > > > models/player/items/medic/medic_mirror has a normal map and > > > $basealphaenvmapmask. > > > Must use $normalmapalphaenvmapmask to get specular. > > > material models/player/items/all_class/all_halo has a normal map and > > > $basealphaenvmapmask. > > > Must use $normalmapalphaenvmapmask to get specular. > > > material models/player/items/all_class/id_badge_gold has a normal map > > > and $basealphaenvmap mask. Must use $normalmapalphaenvmapmask to get > > > specular. > > > material models/player/items/all_class/id_badge_silver has a normal > > > map and $basealphaenvm apmask. Must use $normalmapalphaenvmapmask to > > > get specular. > > > material models/player/items/all_class/id_badge_platinum has a normal > > > map and $basealphaen vmapmask. Must use $normalmapalphaenvmapmask to > > > get specular. > > > Failed to load Steam ServiceServiceStart: started as Windows service > > > exec banned_user.cfg: file size larger than 1 MB! > > > exec banned_ip.cfg: file size larger than 1 MB! > > > Writing cfg/banned_user.cfg. > > > Writing cfg/banned_ip.cfg. > > > Adding master server 216.207.205.99:27011 Adding master server > > > 216.207.205.98:27011 Connection to Steam servers successful. > > > VAC secure mode is activated. > > > > > > > > > > > > > > > ________________________________ > > > From: Jason Ruymen <[email protected]> > > > To: Half-Life dedicated Linux server mailing list > > > <[email protected]>; "[email protected]" > > > <[email protected]>; "[email protected]" > > > <[email protected]> > > > Sent: Thu, July 8, 2010 7:07:47 PM > > > Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of > > Defeat: > > > Source Updates Available > > > > > > Required update for Team Fortress 2 and Day of Defeat: Source are now > > > available. The updates to Counter-Strike: Source are optional. The > > > specific changes include: > > > > > > Engine: > > > - Fixed client crash related flashlight usage. > > > - Fixed several issues related to alt-tabbing (invisible players, etc). > > > > > > Team Fortress 2: > > > - Added The Frontier Justice. > > > - Added The Wrangler. > > > - Added The Gunslinger. > > > - Added The Southern Hospitality. > > > - Added 35 Engineer achievements. > > > - Engineers can now pickup & move their buildings. > > > - Added Engineer main menu music. > > > - Added 4 new maps: > > > - Thunder Mountain, a 3 stage Payload map. > > > - Hightower, a Payload Race map. > > > - Upward, a Payload map. > > > - ColdFront, a community built Capture Point map. > > > - Item tuning: > > > - The Sandvich now uses a cooldown timer, instead of the health > > > pack recharge mechanic. > > > - The Gunboats now reduce self-damage by 60% (was 75%) > > > - The Tribalman's Shiv bleed duration reduced to 6 second (was 8), > > > and its damage penalty increased to 50% (was 35%). > > > - Added better feedback sound for Pyros on when their flamethrower is > > > doing damage. > > > - Fixed blood effect on bleeding player. > > > - Added a glow effect to Payload carts. > > > - Added Romanian language support. > > > > > > Jason > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please > > > visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

