// Put this file in your steamapps\youracc\team fortress 2\tf\cfg\build_navs.cfg // start a lan server and exec this file. it will take a few min's to complete. do for each map. // I'm not sure how well the nav's will be tho. // // You can also run these commands in the server console like HLSW . sv_cheats 1 nav_max_view_distance 6000 nav_generate
On Tue, Jul 20, 2010 at 6:54 PM, Robert Whelan <[email protected]> wrote: > We've been having a blast on a human (blu) vs bot (red) server though ran > into a > small problem. This cvar is great and was just what we were looking for. > However, when we go to a classic AvsD map (cp_dustbowl) the teams get > swapped > with the humans now on red. Now anyone new joining the game in progress is > forced onto the bots team defeating the purpose of the cvar. > > // restricts human players to a single team. > // values any, blue, red, spectator > mp_humans_must_join_team blue > > Help??! ;) > > Also... has anyone ever heard if Valve will ever be providing all the > default > map nav files? > > Thankies... > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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