I knew SM was always an option Jonah, I was hoping Valve could address the issue. Plus the fact that I don't know coding very well, lol. It's easier to donate to the cause, maybe I'll make a plugin request if Valve doesn't address my plea. Thx though... fingers crossed ;)
________________________________ From: Jonah Hirsch <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Wed, July 21, 2010 4:15:31 AM Subject: Re: [hlds] Re; cvar mp_humans_must_join_team You could write a sourcemod plugin to check which team a human is on (or which team a bot is on) when the round changes, and swap the variable value depending on the result. Jonah Hirsch ----------------------- On Tue, Jul 20, 2010 at 11:55 PM, clad iron <[email protected]> wrote: > // Put this file in your steamapps\youracc\team fortress > 2\tf\cfg\build_navs.cfg > // start a lan server and exec this file. it will take a few min's to > complete. do for each map. > // I'm not sure how well the nav's will be tho. > // > // You can also run these commands in the server console like HLSW . > sv_cheats 1 > nav_max_view_distance 6000 > nav_generate > > On Tue, Jul 20, 2010 at 6:54 PM, Robert Whelan <[email protected]> > wrote: > > > We've been having a blast on a human (blu) vs bot (red) server though ran > > into a > > small problem. This cvar is great and was just what we were looking for. > > However, when we go to a classic AvsD map (cp_dustbowl) the teams get > > swapped > > with the humans now on red. Now anyone new joining the game in progress > is > > forced onto the bots team defeating the purpose of the cvar. > > > > // restricts human players to a single team. > > // values any, blue, red, spectator > > mp_humans_must_join_team blue > > > > Help??! ;) > > > > Also... has anyone ever heard if Valve will ever be providing all the > > default > > map nav files? > > > > Thankies... > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

