That was causing lag on my Linux servers where the spray folder has 4K+ spray files and it couldn't find a spray (server paused for a second or half)
So I disabled sprays. Also about the freezes, try disabling bots, see if the freezes go away. On Mon, Aug 30, 2010 at 11:37 AM, Kevin b er <[email protected]> wrote: > Don't know about CSS, but on TF2 the console message about sprays is quite > common. > CreateFragmentsFromFile: 'downloads/<checksum>.dat' doesn't exist. > > > > On Mon, Aug 30, 2010 at 9:41 AM, Robert Whelan <[email protected]> > wrote: > > > It wasn't a very good weekend, everytime I checked in on the server is > was > > locked up. Can Valve even step up and comment on the issue? Anything? I'm > > also > > seeing these CreateFragmentsFromFile errors now after all the updates > last > > week. > > > > Weekend lockups, they all seem centered around a person joining and a bot > > being > > kicked: > > > > CreateFragmentsFromFile: 'downloads/92cd0eea.dat' doesn't exist. > > L 08/28/2010 - 17:13:13: server_cvar: "bot_quota" "14" > > L 08/28/2010 - 17:13:13: "Waiter Hazard [Music]<20><STEAM_0:0:4640780><>" > > entered the game > > L 08/28/2010 - 17:13:13: "Elmer<157><BOT><TERRORIST>" disconnected > (reason > > "Kick > > ed by Console")Dropped Elmer from server (Kicked by Console) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > CreateFragmentsFromFile: 'downloads/fbe13050.dat' doesn't exist. > > > > Dropped Dustin from server (Kicked by Console) > > CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/0266a461.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/9bca196b.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/2c8ea870.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/9c15112e.dat' doesn't exist. > > L 08/29/2010 - 23:01:32: server_cvar: "bot_quota" "11" > > L 08/29/2010 - 23:01:32: "Yellow Truck<108><STEAM_0:1:29758927><>" > entered > > the g > > ame > > L 08/29/2010 - 23:01:32: "head$hot<148><STEAM_0:0:3942546><Unassigned>" > > joined t > > eam "CT" > > L 08/29/2010 - 23:01:32: "George<180><BOT><CT>" disconnected (reason > > "Kicked by > > Console") > > Dropped George from server (Kicked by Console) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > L 08/28/2010 - 18:45:25: "Booger<35><STEAM_0:0:6028508><TERRORIST>" > killed > > "Uri< > > 137><BOT><CT>" with "sg550" (headshot) > > L 08/28/2010 - 18:45:26: server_cvar: "bot_quota" "12" > > L 08/28/2010 - 18:45:26: "Sublime|CrackDealer<140><STEAM_0:0:13224660><>" > > entere > > d the game > > L 08/28/2010 - 18:45:26: "Uri<137><BOT><CT>" disconnected (reason "Kicked > > by Con > > sole") > > Dropped Uri from server (Kicked by Console) > > CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/d897b483.dat' doesn't exist. > > CT bot spawned outside of a buy zone (-426, -1100, 64) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > L 08/29/2010 - 07:35:32: server_cvar: "bot_quota" "15" > > L 08/29/2010 - 07:35:32: "[L2P]Shag<794><STEAM_0:0:15954605><>" entered > the > > game > > L 08/29/2010 - 07:35:32: "Josh<795><BOT><TERRORIST>" disconnected (reason > > "Kicke > > d by Console") > > Dropped Josh from server (Kicked by Console) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > L 08/29/2010 - 09:59:49: server_cvar: "bot_quota" "15" > > L 08/29/2010 - 09:59:49: "SOX_2O1O<167><STEAM_0:1:26781484><>" entered > the > > game > > L 08/29/2010 - 09:59:49: "Wally<170><BOT><TERRORIST>" disconnected > (reason > > "Kick > > ed by Console") > > Dropped Wally from server (Kicked by Console) > > CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist. > > L 08/29/2010 - 09:59:53: "rOOsteRbOy<186><STEAM_0:1:31873983><>" > connected, > > addr > > ess "75.54.136.73:27005" > > Client "rOOsteRbOy" connected (75.54.136.73:27005). > > L 08/29/2010 - 09:59:53: "rOOsteRbOy<186><STEAM_0:1:31873983><>" STEAM > > USERID va > > lidated > > L 08/29/2010 - 09:59:53: World triggered "Round_Start" > > L 08/29/2010 - 09:59:54: "Bill<175><BOT><CT>" killed > > "Wyatt<173><BOT><TERRORIST> > > " with "ak47" (headshot) > > L 08/29/2010 - 09:59:54: "Yogi<177><BOT><CT>" killed > > "George<180><BOT><TERRORIST > > >" with "aug" > > L 08/29/2010 - 09:59:54: "Frasier<182><BOT><CT>" killed > > "Calvin<176><BOT><TERROR > > IST>" with "aug" (headshot) > > L 08/29/2010 - 09:59:54: "SOX_2O1O<167><STEAM_0:1:26781484><Unassigned>" > > joined > > team "TERRORIST" > > L 08/29/2010 - 09:59:55: "Frank<174><BOT><TERRORIST>" killed > > "Yuri<181><BOT><CT> > > " with "aug" > > L 08/29/2010 - 09:59:55: "Henry<179><BOT><CT>" killed > > "Niles<183><BOT><TERRORIST > > >" with "aug" (headshot) > > CreateFragmentsFromFile: 'downloads/e23d38ae.dat' doesn't exist. > > L 08/29/2010 - 09:59:57: "George<180><BOT><TERRORIST>" killed > > "Frasier<182><BOT> > > <CT>" with "m4a1" (headshot) > > L 08/29/2010 - 09:59:57: server_cvar: "bot_quota" "14" > > L 08/29/2010 - 09:59:57: "rOOsteRbOy<186><STEAM_0:1:31873983><>" entered > > the gam > > e > > L 08/29/2010 - 09:59:57: "Frasier<182><BOT><CT>" disconnected (reason > > "Kicked by > > Console") > > Dropped Frasier from server (Kicked by Console) > > L 08/29/2010 - 09:59:58: "Calvin<176><BOT><TERRORIST>" killed > > "Yogi<177><BOT><CT > > >" with "ak47" (headshot) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > > > L 08/29/2010 - 15:06:40: server_cvar: "bot_quota" "13" > > L 08/29/2010 - 15:06:40: "NG GrayWolf<448><STEAM_0:0:18530989><>" entered > > the ga > > me > > L 08/29/2010 - 15:06:40: "Albert<431><BOT><CT>" disconnected (reason > > "Kicked by > > Console") > > Dropped Albert from server (Kicked by Console) > > CreateFragmentsFromFile: 'downloads/099ef03b.dat' doesn't exist. > > CreateFragmentsFromFile: 'downloads/099ef03b.dat' doesn't exist. > > L 08/29/2010 - 15:06:41: "Eugene<437><BOT><CT>" killed > > "Nick<445><BOT><TERRORIST > > >" with "m4a1" (headshot) > > Terrorist bot spawned outside of a buy zone (1037, 303, -151) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > L 08/29/2010 - 16:50:22: server_cvar: "bot_quota" "12" > > L 08/29/2010 - 16:50:22: "wgShooter<149><STEAM_0:1:461594><>" entered the > > game > > L 08/29/2010 - 16:50:22: "Ulysses<215><BOT><CT>" disconnected (reason > > "Kicked by > > Console") > > Dropped Ulysses from server (Kicked by Console) > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > > > CreateFragmentsFromFile: 'downloads/b9e20eae.dat' doesn't exist. > > L 08/29/2010 - 20:50:25: "Prolapse<190><STEAM_0:0:6027018><TERRORIST>" > > killed "I > > rving<200><BOT><CT>" with "ak47" (headshot) > > L 08/29/2010 - 20:50:25: "Brandon<195><BOT><CT>" killed > > "Frasier<206><BOT><TERRO > > RIST>" with "ak47" > > Terrorist bot spawned outside of a buy zone (721, 1167, 3) > > L 08/29/2010 - 20:50:26: server_cvar: "bot_quota" "14" > > L 08/29/2010 - 20:50:26: "McLOVIN<207><STEAM_0:1:6013153><>" entered the > > game > > L 08/29/2010 - 20:50:26: "Martin<191><BOT><CT>" disconnected (reason > > "Kicked by > > Console") > > Dropped Martin from server (Kicked by Console) > > L 08/29/2010 - 20:50:26: "Prolapse<190><STEAM_0:0:6027018><TERRORIST>" > > killed "M > > arvin<197><BOT><CT>" with "ak47" > > workthreadpool.cpp (297) : Assertion Failed: > > CWorkThreadPool::StopWorkThreads: S > > ome threads required forcible termination. > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some threads > > require > > d forcible termination. > > ):.\workthreadpool.cpp:297 > > > > > > > > > > ________________________________ > > From: Robert Whelan <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > > [email protected]> > > Sent: Fri, August 27, 2010 8:05:50 PM > > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > Windows > > 2003 > > > > > > Didn't help... after a few hours it locked up (froze)... bah! > > > > > > > > > > ________________________________ > > From: Robert Whelan <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > > [email protected]> > > Sent: Fri, August 27, 2010 3:55:45 PM > > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > Windows > > 2003 > > > > > > Well its Friday and after all the updates we've seen this week we're > still > > seeing this lockup as mentioned below. Gonna give your workaround a try > > 1nsane > > (ie: -nobreakpad). > > > > Crosses fingers... :) > > > > > > ________________________________ > > From: Robert Whelan <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > > [email protected]> > > Sent: Sat, August 21, 2010 10:56:25 PM > > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > Windows > > 2003 > > > > > > Thx for the 411, next lockup I'll give it a try ;) > > > > > > > > > > ________________________________ > > From: 1nsane <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > > [email protected]> > > Sent: Sat, August 21, 2010 9:41:15 PM > > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > Windows > > 2003 > > > > There definitely was a bot related crash, might still be. I stopped > running > > bots on some of my CSS servers because of it. > > > > I talked with a guy from HPE sometime around the CSS beta (limited one) > in > > regards to bots crashing, and he said that they were aware of it. Fairly > > certain Valve's breakpad thingie was spamming them with minidumps > > referencing bot crashes. > > > > Talking of which, those of you with freezing issues. Try starting your > > server with -nobreakpad. This way it won't send the minidumps to valve > > after > > crashing (unfortunate for crash stats gathering though) but it might just > > restart without hanging. > > > > That solved my hang issues on Linux anyway. Haven't had a server hang > > since. > > > > > > > > > > On Sat, Aug 21, 2010 at 10:08 PM, Chris <[email protected]> wrote: > > > > > Seeing exact same error messages and lockups on my win2k tf2 servers > > > > > > On Sat, Aug 21, 2010 at 8:54 PM, Robert Whelan <[email protected]> > > > wrote: > > > > > > > I saw this start back on the 8/17 CSS update and reported it though > no > > > > comments > > > > were added. > > > > > > > > I mentioned:- > > > > > > > > CSS locked up after awhile, hadn't been watching it closely to see > what > > > > happened > > > > or how long it was up. > > > > > > > > Win2k3 Server > > > > > > > > Console froze showing: > > > > > > > > workthreadpool.cpp (297) : Assertion Failed: > > > > CWorkThreadPool::StopWorkThreads: > > > > Some threads required forcible termination. > > > > > > > > Assert( Assertion Failed: CWorkThreadPool::StopWorkThreads: Some > > threads > > > > required forcible termination. > > > > > > > > ):.\workthreadpool.cpp:297 > > > > > > > > Since then I've seen this happen probably a dozen times or so... > > > > > > > > > > > > > > > > > > > > ________________________________ > > > > From: Andreas Grimm <[email protected]> > > > > To: Dominik Friedrichs <[email protected]>; Half-Life dedicated Win32 > > server > > > > mailing > > > > list <[email protected]> > > > > Sent: Sat, August 21, 2010 1:25:32 PM > > > > Subject: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > > > Windows > > > > 2003 > > > > > > > > Hi, > > > > > > > > I have same issues on my Win2008 64bit system. > > > > Had two hangs in TF2 and two hangs in CSS today. > > > > > > > > Andreas > > > > > > > > -----Original Message----- > > > > From: [email protected] > > > > [mailto:[email protected]] On Behalf Of Dominik > > > > Friedrichs > > > > Sent: Saturday, August 21, 2010 7:47 PM > > > > To: Half-Life dedicated Win32 server mailing list > > > > Subject: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, > Windows > > > > 2003 > > > > > > > > Today I've gotten three crashes of my CS:S and TF2 servers already, > > both > > > > without quitting. The servers just hang, very annoying because they > > will > > > > not > > > > quit and restart automatically via batch file, they simply stay > offline > > > > until I notice the issue... > > > > > > > > CS:S (non-beta): > > > > Found the console in a hung state, saying something about forcible > > thread > > > > termination/assertion failed, happened twice today without any > apparent > > > > reason (no player disconnecting or anything) > > > > Dump: http://forlix.org/_res/host/css_hang.dmp > > > > > > > > TF2: > > > > Found the console simply in a hung state for no apparent reason - it > > just > > > > hung in the middle of normal gameplay. > > > > I attached a debugger and saw that it was running through a pretty > > small > > > > piece of code that probably had to do with waiting for another > thread, > > > over > > > > and over again. I did a manual crash dump using DrWatson, but its > 64bit > > > so > > > > I > > > > cant open it on my home PC. > > > > Dump: http://forlix.org/_res/host/tf2_deadlock.dmp > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please > > > > visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please > > > > visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

