Actually it seems that its not just one specific crash, but other crashes
can lead to this lockup too.
So the lockup on crash is more of a general problem I think, plus I cant
really remember a crash that didnt hang since this whole issue started.
----- Original Message -----
From: "msleeper" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list"
<[email protected]>
Sent: Monday, August 30, 2010 21:37
Subject: [hlds] TF2 Lockup/Hanging Crash
I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash
with TF2. The server is completely unresponsive at the console and it
has to be force stopped.
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