And honeypot servers kill babies, Whats your point?
On 9/3/2010 5:17 PM, msleeper wrote:
I'll let Nephyrin re-explain it, but yesterday in IRC he gave a very
great explaination of why 1000 FPS is bullshit and just a waste of
cycles.

I appreciate everyone's input so far, except for Justin who seemed to
entirely miss what I was asking for, but I hear that nosteam kills brain
cells so I'm not surprised.


On Fri, 2010-09-03 at 16:10 -0500, Jeremy D. Pavleck wrote:
Actually, I'd be interested in this as well - especially if you can maintain
1000 server fps at all times. Seems like I haven't found a provider yet that
can do 1000fps solid beyond 12 players (I'm using AI atm). May just roll my
own server and do it that way.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of msleeper
Sent: Friday, September 03, 2010 3:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] 32 Player TF2 Hardware

Curious what hardware other 32 player serverops are running. We've had
growing problems with CPU on our system and it has only gotten worse
since the Engineer update, so looking to others with 32 player servers
and what you guys are running.

Thanks.


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