That's great to hear how much it helped you and your community.... 

Sent from my iPhone 4

On Sep 16, 2010, at 2:06 PM, Allan Button <[email protected]> wrote:

> I have no problem with fake clients. I just don't play on those servers. 
> 
> Again, I wrote what I wrote because it was needed at the time. Ethical or 
> not, it worked and helped build out a steam group. 
> 
> You play on my server that costs me out of pocket for hardware, bandwidth and 
> hydro. Not to mention time and effort of configuration. If your going to 
> whine because a bot invited you to my steam group, to bad. Hit ignore and 
> move on. 
> 
> Sent from my iPad
> 
> On Sep 16, 2010, at 12:08 PM, "DontWannaName!" <[email protected]> wrote:
> 
>> That's what l duke said when he created fake clients. There should be 
>> punishment for abusing the system instead of fixes that band aid the real 
>> issue of the lack of good honest game server practices.
>> 
>> Sent from my iPhone 4
>> 
>> On Sep 16, 2010, at 8:57 AM, Allan Button <[email protected]> wrote:
>> 
>>> It is what it is. I do not come here to preach ethics today.
>>> 
>>> Sent from my iPad
>>> 
>>> On Sep 16, 2010, at 11:55 AM, "DontWannaName!" <[email protected]> 
>>> wrote:
>>> 
>>>> This crap is only going to make you look bad. Just because you will get 
>>>> potentially many new members to your steam group doesn't mean those people 
>>>> are going to give a hoot about what the group is about. This auto invite 
>>>> crap is abusing the system. I use to invite users one by one who I thought 
>>>> would want to join my group, not invite every single user who joins my 
>>>> server.
>>>> 
>>>> Sent from my iPhone 4
>>>> 
>>>> On Sep 16, 2010, at 8:36 AM, Nicholas Hastings <[email protected]> 
>>>> wrote:
>>>> 
>>>>> Which, frankly, should be lower. What real person has a need to manually 
>>>>> invite 300 users each day? Even 50 would per week should be more than a 
>>>>> 'real' user should ever hit. All of the incoming group invite spam gets 
>>>>> old quick.
>>>>> 
>>>>> On 9/16/2010 11:28 AM, ics wrote:
>>>>>> I just want to say that this method sucks really. Due to tricks like 
>>>>>> this there is a 300 invite limit per day in Steam these days.
>>>>>> 
>>>>>> -ics
>>>>>> 
>>>>>> 16.9.2010 17:12, Allan Button kirjoitti:
>>>>>>> HL, I assume your your talking about my scripts.
>>>>>>> 
>>>>>>> Mine worked as a bolt on to hlstatsx pulling new players and adding 
>>>>>>> them to our group. The secret was, using a different steam account then 
>>>>>>> your main to add them. To add users you need at least one game on your 
>>>>>>> account.
>>>>>>> 
>>>>>>> Once your set up, you just open a cookie jar, log in to steam powered, 
>>>>>>> then start firing the group invites in. I did 5 at a time, then I'd log 
>>>>>>> out and take a 5 second break.
>>>>>>> 
>>>>>>> I'd be willing to sell the code, but not give it away. It did get us 
>>>>>>> around 1000 new members to our group iirc.
>>>>>>> 
>>>>>>> Sent from my iPad
>>>>>>> 
>>>>>>> On Sep 16, 2010, at 6:55 AM, "C-F Strid"<[email protected]>  wrote:
>>>>>>> 
>>>>>>>> Check what the HTTP request looks like when you invite someone on
>>>>>>>> steamcommunity.com, then automate it with cURL, HttpRequest (.NET) or
>>>>>>>> whatever. Also you'll need to be able to log in.
>>>>>>>> 
>>>>>>>> I'll post up some samples once I get home (~20ish GMT+1).
>>>>>>>> 
>>>>>>>> 2010/9/13 HL-SDK Synths<[email protected]>
>>>>>>>> 
>>>>>>>>> I know a guy who did this with php, yes. He reads this list too
>>>>>>>>> 
>>>>>>>>> On Sep 11, 2010 2:34 AM, "Bajdechi "Nightbox" Alexandru"<
>>>>>>>>> [email protected]> wrote:
>>>>>>>>> 
>>>>>>>>> Tip: You can do it with PHP or C++. You will need HTTPRequest + a 
>>>>>>>>> list of
>>>>>>>>> steam ids :P
>>>>>>>>> 
>>>>>>>>> 2010/9/11 Harry Strongburg<[email protected]>
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>>> On Sat, Sep 11, 2010 at 12:51:49PM +1000, sten rulz wrote:
>>>>>>>>>>> How can i send group invites to ev...
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>>>>> 
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