I made a post relating to this in the forum thread, with some past-experience info on team/skill balancers:
http://forums.steampowered.com/forums/showthread.php?p=17401634#post17401634

On 14/10/2010 15:16, Matt Hoffman wrote:
Unfortunately, this sounds like a very inaccurate way of balance. What
happens when people's stats  are mucked up from idling or farming, and
the have 50,000 points as medic and 500 hours as scout from sitting in
an idle server?

Glad to see a replacement for the default balancer though.

On Thu, Oct 14, 2010 at 6:26 AM,<[email protected]>  wrote:
Very interested in this, but like Shizzle asks, how often do the balances
occur?  We tried other mods where folks got switched like 6 times in one
map...that sucks for anyone.  And as someone else asked, how does this fare
for Medics and those classes where K:D isn't their strong suit?

Thank you for your time as well as effort with this plugin!

On Thu, 14 Oct 2010 08:04:44 -0500, Shizzle Nizzle<[email protected]>
wrote:
i am interested in this but how often do these balances occur? and is
there a possibility that the same person maybe balanced over and over
like the other skillbased balancers?

On Thu, Oct 14, 2010 at 7:35 AM, Kaspars<[email protected]>  wrote:
  Sounds sexy, will try this on my 32slot server right away...

On 2010.10.14. 15:08, Tom Edwards wrote:
  I'm not sure that this is the best place to announce plugins, but for
those written with the Valve API there doesn't seem to be anywhere
else.
http://steamreview.org/external/tf2/tf2_skillbalance.zip

This plugin will grab the Steam TF2 stats of connecting players and
rank
them according to time played and accumulated points. It then keeps
each
team's overall ranking score within a configurable limit by forcing
assignment to teams and also by rebalancing between rounds. It
replaces
the
game's own mid-round autobalance system.

I'm looking for a few brave souls who are willing to be guinea pigs:
the
code is stable, but the accuracy of the ranking equation hasn't been
put to
the test in large games yet. Is anyone up for it?

(Linux is supported as well as Windows, but I don't want to cross-post
to
the other list.)

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