Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen <[email protected]>wrote:

> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
> changes include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>       - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>       - Switched from CRC to MD5 hashes for stronger per-file validation.
>       - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
> server via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>       - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>       - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>       - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>       - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>       - Spin-up time increased.
>       - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
> a respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
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-- 
- Naso
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