Sweet, second half of the polycount update! On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen <[email protected]>wrote:
> Required updates to Counter-Strike: Source, Day of Defeat: Source, > Half-Life 2: Deathmatch and Team Fortress 2 are now available. The specific > changes include: > > Engine changes (TF2/CS/DOD): > - Improved sv_pure: > - Materials / Models / Sounds / Animations are more comprehensively > protected. > - Switched from CRC to MD5 hashes for stronger per-file validation. > - Fixed some issues between custom files and server whitelists over > level changes. > - Added HL2:MP to the list of dedicated server games when starting a > server via the Tools tab in the Library > > Team Fortress 2 > - Added Medieval Mode, a game mode where players are restricted to using > olde weapons. > - 'Your Eternal Reward' changes: > - Spies can now change their disguise weapon via 'lastdiguise' while > using 'Your Eternal Reward' > - Already-disguised 'Your Eternal Reward' Spies are no longer forced > to switch to displaying the melee weapon when they make a kill > - Spies no longer play speech lines when making a kill with 'Your > Eternal Reward' > - Sentries no longer track 'Your Eternal Reward' Spies after they > backstab someone > - 'Natascha' changes: > - Spin-up time increased. > - Slowdown-on-hit effect is reduced over distance. > - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's > Ordnance' item sets. > - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and > 'The Jag'. > - Added 20 new hats. > - Added a prototype item testing map, and associated functionality, for > contributors to test their work. Further details in an upcoming blog post. > - Spies can now see TargetID's of players and objects regardless of their > own disguise status. > - Fixed some speech lines continuing after the speaker changes class > - The Spy 'Sap Auteur' achievement now increments in cases where the Spy > was the assister in the building destruction. > - Fixed the arrow burning effect getting stuck on if you changed class in > a respawn room with your arrow lit. > - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's > airblast effect. > - Throwing the Jarate or Milk now returns you to your previous weapon, > instead of your Primary. > - Added leaderboard to track duel wins. > - Added ability for players to donate money directly to the creators of > their favorite community maps. > - Increased backpack size by 100 slots. > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- - Naso _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

