Thank you for a Friday update. Lets hope it was tested well and has no gamebreaking bugs that won't be fixed until Tuesday.
On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez <[email protected]> wrote: > Sweet, second half of the polycount update! > > On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen <[email protected] > >wrote: > > > Required updates to Counter-Strike: Source, Day of Defeat: Source, > > Half-Life 2: Deathmatch and Team Fortress 2 are now available. The > specific > > changes include: > > > > Engine changes (TF2/CS/DOD): > > - Improved sv_pure: > > - Materials / Models / Sounds / Animations are more comprehensively > > protected. > > - Switched from CRC to MD5 hashes for stronger per-file validation. > > - Fixed some issues between custom files and server whitelists over > > level changes. > > - Added HL2:MP to the list of dedicated server games when starting a > > server via the Tools tab in the Library > > > > Team Fortress 2 > > - Added Medieval Mode, a game mode where players are restricted to using > > olde weapons. > > - 'Your Eternal Reward' changes: > > - Spies can now change their disguise weapon via 'lastdiguise' > while > > using 'Your Eternal Reward' > > - Already-disguised 'Your Eternal Reward' Spies are no longer > forced > > to switch to displaying the melee weapon when they make a kill > > - Spies no longer play speech lines when making a kill with 'Your > > Eternal Reward' > > - Sentries no longer track 'Your Eternal Reward' Spies after they > > backstab someone > > - 'Natascha' changes: > > - Spin-up time increased. > > - Slowdown-on-hit effect is reduced over distance. > > - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's > > Ordnance' item sets. > > - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The > > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's > > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak > > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', > and > > 'The Jag'. > > - Added 20 new hats. > > - Added a prototype item testing map, and associated functionality, for > > contributors to test their work. Further details in an upcoming blog > post. > > - Spies can now see TargetID's of players and objects regardless of > their > > own disguise status. > > - Fixed some speech lines continuing after the speaker changes class > > - The Spy 'Sap Auteur' achievement now increments in cases where the Spy > > was the assister in the building destruction. > > - Fixed the arrow burning effect getting stuck on if you changed class > in > > a respawn room with your arrow lit. > > - Fixed a Flamethrower bug that allowed players to rapidly fake the > Pyro's > > airblast effect. > > - Throwing the Jarate or Milk now returns you to your previous weapon, > > instead of your Primary. > > - Added leaderboard to track duel wins. > > - Added ability for players to donate money directly to the creators of > > their favorite community maps. > > - Increased backpack size by 100 slots. > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > - Naso > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

