Well if it stays in that mode until restarting, then it IS a denial of
service attack.

On Mon, Jan 31, 2011 at 9:51 AM, Saul Rennison <saul.renni...@gmail.com>wrote:

> You can't help it. Tradeoff some players not being able to connect for
> your server not going down.
>
> On Monday, 31 January 2011, steve grout <steve.gr...@gmail.com> wrote:
> > Since valve tried to do this we're still having issues if we do not hide
> the servers.  Where as before the server was under attack it used to timeout
> for everyone it now, so it seems, just stops responding the the ping (still
> can be queried using status).  That's great in that is doesn't kill a game
> however one side effect is that, when the server goes into this 'mode', if
> someone should have a network problem and disconnect for any reason, they
> cannot rejoin the server, in fact no one can join the server until it's been
> restarted.
> >
> > This happens on both our windows and linux servers. Are other people
> experiencing the same thing?
> >
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>
> --
>
> Thanks,
>  - Saul.
>
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