yup, our servers with replay on (with or without sourcetv running along side) now crash on map change, both linux and windows.

This is for servers running with -replay and for those using the old way

Also i have noticed that since the -replay funciton was added none of the servers can verify replay_fileserver_offload_remotepath as being correct. This worked fine before and we haven't changed anything.

we've had to remove replay from all the servers :(

On 13/05/2011 03:42, Spencer 'Voogru' MacDonald wrote:
Is anyone getting crashes at map changes?

On 5/12/2011 8:15 PM, Jason Ruymen wrote:
A required update for Team Fortress 2 is now available. The specific changes include:

Team Fortress 2
- Added a "Show in Backpack Order" setting to the loadout slot select screen
    - This flag also affects the Quickswitch dialog
- Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's Cap to be craftable
- Updated the localization files
- Replay
- Added a new command line parameter "-replay" that will increase maxplayers by 1 at startup and automatically execute replay.cfg for the server
    - Fixed another bug that caused Mac replay renders to be blurry
- Fixed a bug where Replay FTP offloading was not using "replay_fileserver_offload_port"
    - Improved detection of Replay server config problems
- Replay is automatically disabled on servers if the Replay publish test fails - Saved Replay movies that were exported as TGA's/WAV will report more descriptive errors if YouTube(TM) upload or "Export" is attempted

Jason


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