Aweeeeee YEAH! Another "Required" update that should have been optional! At least it's not at peak times... oh wait.
On Wed, May 18, 2011 at 7:14 PM, Jason Ruymen <[email protected]>wrote: > A required update for Team Fortress 2 is now available. Please run > hldsupdatetool to receive the update. The specific changes include: > > Important notes > - If you were previously crashing on startup, please have Steam verify the > integrity of your game cache > - Update your game to the most current version > - Right-click on the game and select "Properties" > - Click on the "Local Files" tab > - Click on the "Verify Integrity of Game Cache" button > > - If you were previously crashing when connecting to a server, please run > once with "-autoconfig" to reset your graphics state > - Update your game to the most current version > - Right-click on the game and select "Properties" > - Click on the "General" tab > - Click on the "Set Launch Options..." button > - Add "-autoconfig" to the launch options and click OK > - Restart your game > - After doing this, you should remove -autoconfig from your launch > options > > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) > - Fixed several client crashes on game startup, shutdown, and replay > interaction > - Updated the materials used on models to ignore the $ignorez flag, to make > it harder to create wallhacks on sv_pure 0 servers > > Team Fortress 2 > - Added an Advanced Options button to the main menu to allow tweaking of > many gameplay options > - Fixed server crashes related to replays and new items > - Added "per_class_loadout_slots" and > "attribute_controlled_attached_particles" sections to the GetSchema WebAPI > call > > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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