Aweeeeee YEAH!
Another "Required" update that should have been optional!
At least it's not at peak times... oh wait.



On Wed, May 18, 2011 at 7:14 PM, Jason Ruymen <[email protected]>wrote:

> A required update for Team Fortress 2 is now available.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>
> Important notes
> - If you were previously crashing on startup, please have Steam verify the
> integrity of your game cache
>   - Update your game to the most current version
>   - Right-click on the game and select "Properties"
>   - Click on the "Local Files" tab
>   - Click on the "Verify Integrity of Game Cache" button
>
> - If you were previously crashing when connecting to a server, please run
> once with "-autoconfig" to reset your graphics state
>   - Update your game to the most current version
>   - Right-click on the game and select "Properties"
>   - Click on the "General" tab
>   - Click on the "Set Launch Options..." button
>   - Add "-autoconfig" to the launch options and click OK
>   - Restart your game
>   - After doing this, you should remove -autoconfig from your launch
> options
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> - Fixed several client crashes on game startup, shutdown, and replay
> interaction
> - Updated the materials used on models to ignore the $ignorez flag, to make
> it harder to create wallhacks on sv_pure 0 servers
>
> Team Fortress 2
> - Added an Advanced Options button to the main menu to allow tweaking of
> many gameplay options
> - Fixed server crashes related to replays and new items
> - Added "per_class_loadout_slots" and
> "attribute_controlled_attached_particles" sections to the GetSchema WebAPI
> call
>
>
> Jason
>
>
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