Thx for the headsup and updates, running tfc 32/32... no complaints yet ;)

From: Alfred Reynolds <alf...@valvesoftware.com>
To: "'hlds@list.valvesoftware.com'" <hlds@list.valvesoftware.com>; Half-Life 
dedicated Linux server mailing list <hlds_li...@list.valvesoftware.com>; 
"'hlds_annou...@list.valvesoftware.com'" <hlds_annou...@list.valvesoftware.com>
Sent: Friday, July 15, 2011 3:29 PM
Subject: Re: [hlds] Half-Life 1 engine beta update released

We have released an update to the beta, run the hldsupdatetool with "-beta 
hlbeta" to get this update. Changes for this update are:

- more input checking on some MSG_X functions

There were no known exploits this is fixing but better safe than sorry. My plan 
is to release this publically on Monday, so make sure you try these new 
binaries over the weekend.

- Alfred

> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> Sent: Monday, July 11, 2011 4:04 PM
> To: 'hlds@list.valvesoftware.com'; Half-Life dedicated Linux server
> mailing list; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds] Half-Life 1 engine beta update released
> 
> We have released an update to the beta, run the hldsupdatetool with "-
> beta hlbeta" to get this update. Changes for this update are:
> 
> - Changed sv_filetransfermaxsize to 1mbyte by default
> - Disallow the dlfile command if the server is configured with a
> sv_downloadurl
> 
> 
> The dlfile command is used internally by the engine to allow users to
> download custom maps using the in-game channel, unfortunately the
> processing for large files is done inline and can stall the server. Re-
> architecting this is beyond the scope for HL1 so the solution would be
> to use the sv_downloadurl feature if you want to host custom content
> (or increase the sv_filetransfermaxsize cvar but risk your server FPS
> stuttering).
> 
> - Alfred
> 
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> > Sent: Thursday, July 07, 2011 6:20 PM
> > To: Half-Life dedicated Linux server mailing list;
> > 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> > Subject: [hlds] Half-Life 1 engine beta update released
> >
> > We have released a beta update for Half-Life 1 engine based games
> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
> > update run the hldsupdatetool with "-beta hlbeta" on the command
> line.
> > This update continues on some exploit fixes we have already shipped
> > within this beta.
> >
> > Changes:
> > - Added sv_filetransfermaxsize cvar to limit the size of a file a
> > server will try to send to a client, by default 10mbytes.
> > - Prevented halflife.wad from being downloaded from a server (fixes
> > server hang/stall).
> >
> >
> > There is also a couple client side fixes, if you run your Steam
> client
> > with "-beta hlbeta" on its command line and run Half-Life games you
> > will have some fixes that prevent server redirection.
> >
> >
> >
> > - Alfred
> >
> > _______________________________________________
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> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> 
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