Hi Henry,
Thanks for the heads up! As a GSP, at least we can educate our customers of this news in advance so they don't panic when the time comes. Thankfully we don't charge for extra FPS so it won't affect us in any major way - though increased fps has always been a dangerous topic to discuss with very mixed options. Finally we can put this to rest! The only impact I believe this may have is for "Surfing" in CS:S where the server's airaccelerate is altered to allow gliding along slopes of custom maps and is quite popular. Many say that forcing the tickrate to 100 & increasing the fps improves the overall feel of the game and is generally not playable in lower rates due to the fast paced movements (Could be just an opinion though - I have never been able to get the facts). Hopefully surfing won't be affected by the update too much. ;) I'm counting on the "smoother gameplay and less jitter and more consistent-feeling latency" to resolve that issue. Mike From: [email protected] [mailto:[email protected]] On Behalf Of Henry Goffin Sent: Thursday, 21 July 2011 8:57 AM To: [email protected]; '[email protected]' Subject: [hlds] upcoming orange box framerate changes Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and more consistent-feeling latency. Another effect of these changes is that all Orange Box (TF2, CS:S, etc) dedicated servers will run with a locked framerate, similar to L4D/L4D2. The fps_max convar will not have any effect on servers. (It remains as a client option since limiting your FPS can reduce GPU heat and overall power consumption.) Although we don't normally give notice before updates, this is a potentially disruptive change for the server rental market, so those who currently charge premiums for "higher framerates" should probably start considering their options now. Henry G.
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