The zombie player problem has not decreased on our servers. Fletcher Dunn <[email protected]> wrote:
>The last TF2 update should have fixed the last problems with the player count >for replay and SourceTV. The player count, as shown on the server browser, >will never include replay or SourceTV. As some have noted, the fact that >replay and source TV are "players" is an implementation kludge, and this fact >should not be visible outside of the server. Also, the maxplayers settings >and visiblemaxplayers should not be incremented to have an extra slot for >replay, they should only count regular players. We know that this is a change >from previous behaviour, but it is how we want things to work going forward. >In other words, you should use the same settings for the player counts, >whether you have source TV and/or replay enabled. (Eventually you will be >able to have the both at the same time.) For example, if you want to have a >server with 24 human players, and one reserved secret slot for yourself, you >will set maxplayers to 24 and visiblemaxplayers to 25. These values should >apply whether replay is enabled or not. > >Your server will still increase the player count to make room for the proxies. > >We know the zombie player count problem still exists, but apparently it has >decreased in frequency. We're still working on it. > >- Fletch > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

