Nope. We had one yesterday for about 4 hours...then it disappeared on map
change.
On Aug 7, 2011 9:33 AM, "Dominik Friedrichs" <[email protected]> wrote:
> The last zombie slot on my servers occurred on August 3rd, leading me to
> believe this issue has finally been resolved, probably by the August 4th
> update. Can anyone confirm this or is someone still seeing them?
>
> On 2011/07/25 22:26, Fletcher Dunn wrote:
>> The last TF2 update should have fixed the last problems with the player
>> count for replay and SourceTV. The player count, as shown on the server
>> browser, will never include replay or SourceTV. As some have noted, the
>> fact that replay and source TV are "players" is an implementation
>> kludge, and this fact should not be visible outside of the server. Also,
>> the maxplayers settings and visiblemaxplayers should not be incremented
>> to have an extra slot for replay, they should only count regular
>> players. We know that this is a change from previous behaviour, but it
>> is how we want things to work going forward. In other words, you should
>> use the same settings for the player counts, whether you have source TV
>> and/or replay enabled. (Eventually you will be able to have the both at
>> the same time.) For example, if you want to have a server with 24 human
>> players, and one reserved secret slot for yourself, you will set
>> maxplayers to 24 and visiblemaxplayers to 25. These values should apply
>> whether replay is enabled or not.
>>
>> Your server will still increase the player count to make room for the
>> proxies.
>>
>> We know the zombie player count problem still exists, but apparently it
>> has decreased in frequency. We're still working on it.
>>
>> - Fletch
>>
>>
>>
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