I can see in the shorter video that your server drops to a double-digit
framerate when the spike happens. It's likely you have something running on
the box that is taking priority over the TF2 server, or you may have a
plugin that's causing it. Have you done any monitoring on CPU or disk I/O?

On Tue, Aug 9, 2011 at 10:18 PM, pilger <[email protected]> wrote:

> Hey guys,
>
>
> I'm not certain if this is the right channel to be asking for this kind of
> support. If it isn't, please, forgive me and kindly direct me to a more
> suitable place to ask for help.
>
> I have a 28 slot server operating on a rented Windows machine that has been
> presenting an awful "hiccup" problem for a while now. I've asked the host
> company helpdesk crue for answers and the only one i got is that the srcds
> process is taking less than 50% of a CPU core so that shouldn't be the
> bottleneck. They've blamed the constant updates for the issues.
>
> The problem can be more easily understood by watching these two videos
> (i've uploaded on HD, so you can see the net_graph).
>
> http://www.youtube.com/watch?v=NtiErV1j5Hs&hd=1
> http://www.youtube.com/watch?v=ArWe_ODu2-Y&hd=1
>
> As you can see by the net_graph, the "hiccup" reflects directly in the "sv"
> dropping pretty low on the net graph, as well as the "var" spiking up to
> 14~15.
>
> The "hiccup" can be very disturbing since it looks mostly as if your model
> has bumped into a cloaked spy.
>
> I'm not sure if it matters at all, but these are the rates we're using:
>
> //Server Rates
>> sv_minrate 30000
>> sv_maxrate 60000
>> sv_minupdaterate 33
>> sv_maxupdaterate 66
>> sv_mincmdrate 33
>> sv_maxcmdrate 66
>>
>
> If there's any information that can be handy in solving this issue, just
> let me know and i'll gather them up. We're experiencing these for months now
> and every single attempt to make it better failed miserably. We're so
> frustrated that we're almost giving up on hosting and playing. :(
>
> Thanks in advance,
>
>
> Pilger
>
>
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