A TF2 server dies if it receives ~100 empty packets per second (Linux, i don't 
know if this is true for Windows).


----- Original Message -----
From: Kyle Sanderson
Sent: 10/12/11 05:00 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday

 Apparently not, I don't know for sure though.

 On Tue, Oct 11, 2011 at 5:10 PM, Drogen Viech < [email protected] > 
wrote:
 Does it still do that?

 2011/10/12 < [email protected] >:

 > Why the engine replies to empty packets with a full update? Is there any
 > reason for this?
 >
 > http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate 
 >
 >
 >
 > ----- Original Message -----
 >
 > From: Tony Paloma
 >
 > Sent: 10/11/11 09:50 PM
 >
 > To: Half-Life dedicated Win32 server mailing list
 >
 > Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
 >
 > Every frame, the engine will sleep until it’s time for the next tick.
 > However, the Sleep system call may be imprecise and wake the process up
 > slightly later than intended. Setting host_timer_spin_ms will reduce the
 > value passed into Sleep by that many milliseconds, but will cause the
 > process to busy wait for longer while it waits for the next tick and thus
 > increase CPU usage. The var will not improve your framerate if you’re
 > constantly below 66 (i.e. a bogged down server), but may improve consistency
 > on a sub-second scale.
 >
 >
 >
 > From:  [email protected] 
 > [mailto: [email protected] ] On Behalf Of AnAkIn .
 >
 > Sent: Tuesday, October 11, 2011 2:25 AM
 > To: Half-Life dedicated Win32 server mailing list
 > Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
 >
 >
 >
 >
 >
 >
 >
 > Can anyone from Valve comment about host_timer_spin_ms?
 >
 > This seem to make the FPS more consistent when enabled, it always stay at
 > 66. When it's disabled, it's mostly between 60-70.
 >
 >
 >
 > 2011/10/11 Brian Simon < [email protected] >
 >
 >
 >
 > Yes, I am very relieved that this Major Update is not one of Valve's
 > infamous Friday Updates.
 >
 >
 >
 >
 >
 >
 >
 > On Tue, Oct 11, 2011 at 12:07 AM, Rob Liu < [email protected] > wrote:
 >
 >
 >
 > Well, at least they're doing a major update on Wednesday instead on Friday
 >
 >
 >
 >
 >
 >
 >
 > On Tue, Oct 11, 2011 at 4:53 PM, Wander < [email protected] > wrote:
 >
 >
 >
 > thanks for the heads up
 >
 > Im guessing we'll need to change this on our prophunt servers, or does
 > anyone know if the ph mod takes care of it?
 >
 >
 >
 > On Tue, Oct 11, 2011 at 05:50, Jake Haldeman < [email protected] >
 > wrote:
 >> I'm guessing the default is that it will show the icons. But if your
 >> server.cfg has the tf_show_voice_icons after the update it will no longer
 >> work because they changed it...
 >> ________________________________________
 >> From:  [email protected] 
 >> [ [email protected] ] On Behalf Of Rob Liu
 >> [ [email protected] ]
 >> Sent: Monday, October 10, 2011 9:48 PM
 >> To: Half-Life dedicated Win32 server mailing list
 >> Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
 >>
 >> Hi there,
 >>
 >> What if I don't have mp_show_voice_icons in my server.cfg ?
 >>
 >> On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma
 >> < [email protected] <mailto: [email protected] >> wrote:
 >> We’re going to have a mandatory TF2 update coming Wednesday
 >> afternoon/evening. This is just a heads-up that it’s coming so that you can
 >> be prepared.
 >>
 >> There is one change that might require a change to server configs:
 >> tf_show_voice_icons has been renamed to mp_show_voice_icons so that it’s
 >> more generic.
 >>
 >> Thanks,
 >> Tony
 >>
 >> _______________________________________________
 >> To unsubscribe, edit your list preferences, or view the list archives,
 >> please visit:
 >> http://list.valvesoftware.com/mailman/listinfo/hlds 
 >>
 >>
 >>
 >> _______________________________________________
 >> To unsubscribe, edit your list preferences, or view the list archives,
 >> please visit:
 >> http://list.valvesoftware.com/mailman/listinfo/hlds 
 >>
 >
 > _______________________________________________
 > To unsubscribe, edit your list preferences, or view the list archives,
 > please visit:
 > http://list.valvesoftware.com/mailman/listinfo/hlds 
 >
 >
 >
 >
 >
 >
 >
 > _______________________________________________
 > To unsubscribe, edit your list preferences, or view the list archives,
 > please visit:
 > http://list.valvesoftware.com/mailman/listinfo/hlds 
 >
 >
 >
 >
 >
 >
 >
 > caption
 >
 >
 >
 > _______________________________________________
 > To unsubscribe, edit your list preferences, or view the list archives,
 > please visit:
 > http://list.valvesoftware.com/mailman/listinfo/hlds 
 >
 >
 >
 >
 > --
 > Best regards,
 > AnAkIn
 >
 >
 >
 >
 >
 >
 > _______________________________________________
 > To unsubscribe, edit your list preferences, or view the list archives,
 > please visit:
 > http://list.valvesoftware.com/mailman/listinfo/hlds 
 >
 >

 _______________________________________________
 To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to