I think it will change CPU performance, not sure if it will improve or get crappy.

Thanks,
- Bubka3


On 10/11/2011 10:20 PM, Bruno Garcia wrote:
Is this update planned to improve performance on game servers ? (for example, having 10 to 20 servers hosted in the same CPU)
Or won't change the performance CPU related...

On Tue, Oct 11, 2011 at 9:10 PM, Drogen Viech <[email protected] <mailto:[email protected]>> wrote:

    Does it still do that?

    2011/10/12 <[email protected] <mailto:[email protected]>>:
    > Why the engine replies to empty packets with a full update? Is
    there any
    > reason for this?
    >
    > http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
    >
    >
    >
    > ----- Original Message -----
    >
    > From: Tony Paloma
    >
    > Sent: 10/11/11 09:50 PM
    >
    > To: Half-Life dedicated Win32 server mailing list
    >
    > Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
    >
    > Every frame, the engine will sleep until it's time for the next
    tick.
    > However, the Sleep system call may be imprecise and wake the
    process up
    > slightly later than intended. Setting host_timer_spin_ms will
    reduce the
    > value passed into Sleep by that many milliseconds, but will
    cause the
    > process to busy wait for longer while it waits for the next tick
    and thus
    > increase CPU usage. The var will not improve your framerate if
    you're
    > constantly below 66 (i.e. a bogged down server), but may improve
    consistency
    > on a sub-second scale.
    >
    >
    >
    > From: [email protected]
    <mailto:[email protected]>
    > [mailto:[email protected]
    <mailto:[email protected]>] On Behalf Of AnAkIn .
    >
    > Sent: Tuesday, October 11, 2011 2:25 AM
    > To: Half-Life dedicated Win32 server mailing list
    > Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
    >
    >
    >
    >
    >
    >
    >
    > Can anyone from Valve comment about host_timer_spin_ms?
    >
    > This seem to make the FPS more consistent when enabled, it
    always stay at
    > 66. When it's disabled, it's mostly between 60-70.
    >
    >
    >
    > 2011/10/11 Brian Simon <[email protected]
    <mailto:[email protected]>>
    >
    >
    >
    > Yes, I am very relieved that this Major Update is not one of Valve's
    > infamous Friday Updates.
    >
    >
    >
    >
    >
    >
    >
    > On Tue, Oct 11, 2011 at 12:07 AM, Rob Liu <[email protected]
    <mailto:[email protected]>> wrote:
    >
    >
    >
    > Well, at least they're doing a major update on Wednesday instead
    on Friday
    >
    >
    >
    >
    >
    >
    >
    > On Tue, Oct 11, 2011 at 4:53 PM, Wander <[email protected]
    <mailto:[email protected]>> wrote:
    >
    >
    >
    > thanks for the heads up
    >
    > Im guessing we'll need to change this on our prophunt servers,
    or does
    > anyone know if the ph mod takes care of it?
    >
    >
    >
    > On Tue, Oct 11, 2011 at 05:50, Jake Haldeman
    <[email protected] <mailto:[email protected]>>
    > wrote:
    >> I'm guessing the default is that it will show the icons.  But
    if your
    >> server.cfg has the tf_show_voice_icons after the update it will
    no longer
    >> work because they changed it...
    >> ________________________________________
    >> From: [email protected]
    <mailto:[email protected]>
    >> [[email protected]
    <mailto:[email protected]>] On Behalf Of Rob Liu
    >> [[email protected] <mailto:[email protected]>]
    >> Sent: Monday, October 10, 2011 9:48 PM
    >> To: Half-Life dedicated Win32 server mailing list
    >> Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
    >>
    >> Hi there,
    >>
    >> What if I don't have mp_show_voice_icons in my server.cfg ?
    >>
    >> On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma
    >> <[email protected]
    <mailto:[email protected]><mailto:[email protected]
    <mailto:[email protected]>>> wrote:
    >> We're going to have a mandatory TF2 update coming Wednesday
    >> afternoon/evening. This is just a heads-up that it's coming so
    that you can
    >> be prepared.
    >>
    >> There is one change that might require a change to server configs:
    >> tf_show_voice_icons has been renamed to mp_show_voice_icons so
    that it's
    >> more generic.
    >>
    >> Thanks,
    >> Tony
    >>
    >> _______________________________________________
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    archives,
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    >>
    >>
    >>
    >> _______________________________________________
    >> To unsubscribe, edit your list preferences, or view the list
    archives,
    >> please visit:
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    >>
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    archives,
    > please visit:
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    >
    >
    >
    >
    >
    >
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    archives,
    > please visit:
    > http://list.valvesoftware.com/mailman/listinfo/hlds
    >
    >
    >
    >
    >
    >
    >
    > caption
    >
    >
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    archives,
    > please visit:
    > http://list.valvesoftware.com/mailman/listinfo/hlds
    >
    >
    >
    >
    > --
    > Best regards,
    > AnAkIn
    >
    >
    >
    >
    >
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    archives,
    > please visit:
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    >
    >

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